Re: [opensource-dev] Script memory limit vs server CPU utilization as a key metric

2010-03-10 Thread Ann Otoole
Oddly it is pretty much a fact that when over 10 avatars enter my region and script time goes up far enough for spare time to remain at zero the sim starts lagging. Lagging as in rubber banding, getting pending downloads rising, etc. Not sure what sort of sims you guys are looking at but it is

Re: [opensource-dev] Backport of Tattoo and Alpha support to v1.23 ?

2010-03-10 Thread Lance Corrimal
Hmm... this won't help... I managed to adapt that patch for snowglobe 1.4, and editing an alpha layer corrupts skin and system hair, instead of skin and eyes. bye, LC Am Montag, 8. März 2010 22:23:32 schrieb Henri Beauchamp: > Greetings, > > I was wondering if Linden Lab was going to provid

Re: [opensource-dev] Script memory limit vs server CPU utilization as a key metric

2010-03-10 Thread Argent Stonecutter
On 2010-03-10, at 05:51, Ann Otoole wrote: > Oddly it is pretty much a fact that when over 10 avatars enter my > region and script time goes up far enough for spare time to remain > at zero the sim starts lagging. Lagging as in rubber banding, > getting pending downloads rising, etc. Which i

Re: [opensource-dev] Script memory limit vs server CPU utilization as a key metric

2010-03-10 Thread Ann Otoole
Please do not answer my query directed to Kelly Linden unless you are Kelly Linden. From: Argent Stonecutter To: opensource-dev@lists.secondlife.com Sent: Wed, March 10, 2010 7:37:18 AM Subject: Re: [opensource-dev] Script memory limit vs server CPU utilizat

Re: [opensource-dev] Backport of Tattoo and Alpha support to v1.23 ?

2010-03-10 Thread Glen Canaday
On the bright side - anyone making tattoos and understanding the alpha mask isn't wearing system hair... --GC On 03/10/2010 06:59 AM, Lance Corrimal wrote: > Hmm... > > > this won't help... > I managed to adapt that patch for snowglobe 1.4, and editing an alpha layer > corrupts skin and system

Re: [opensource-dev] Script memory limit vs server CPU utilization as a key metric

2010-03-10 Thread Maggie Leber (sl: Maggie Darwin)
I'd be more interested in the answer to Ann's "are you running 8 private islands to a host now?" question. I'd heard the claim that that was happening on mainland; that it might be happening to estate owners too (with no notice) is new to me. It's certainly germane to discussion of the cross-regi

Re: [opensource-dev] Script memory limit vs server CPU utilization as a key metric

2010-03-10 Thread Marine Kelley
Devnull Linden. Haha. That's a good one :D (Note : this message holds no value added and presents a mild time- wasting factor. Read at your own risks) On 10 mars 2010, at 15:30, "Maggie Leber (sl: Maggie Darwin) " wrote: > I'd be more interested in the answer to Ann's "are you running 8 > pr

Re: [opensource-dev] Backport of Tattoo and Alpha support to v1.23 ?

2010-03-10 Thread Lance Corrimal
Am Mittwoch, 10. März 2010 15:29:01 schrieb Glen Canaday: > On the bright side - anyone making tattoos and understanding the alpha > mask isn't wearing system hair... plain wrong, since you can't NOT wear system hair. you can wear system hair of length 0, otherwise known as a "bald hair base". th

Re: [opensource-dev] Script memory limit vs server CPU utilization as a key metric

2010-03-10 Thread Argent Stonecutter
If you don't want people to respond to public messages, don't post them publicly. On 2010-03-10, at 08:13, Ann Otoole wrote: > Please do not answer my query directed to Kelly Linden unless you > are Kelly Linden. ___ Policies and (un)subscribe inform

[opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Opensource Obscure
Yesterday Jopsy Pendragon submitted this feature request to the public JIRA: llSetAgentEnvironment( key agent, [ param list ] ); http://jira.secondlife.com/browse/SVC-5520 I'd like to hear your comments. I'm not competent enough to say if the request is feasible as it's proposed, but the propos

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Maggie Leber (sl: Maggie Darwin)
On Wed, Mar 10, 2010 at 11:05 AM, Opensource Obscure wrote: > Yesterday Jopsy Pendragon submitted this feature request > to the public JIRA: > > llSetAgentEnvironment( key agent, [ param list ] ); > http://jira.secondlife.com/browse/SVC-5520 As long as I'm *asked for permission* before somebody I

Re: [opensource-dev] Script Memory Management Algorithm

2010-03-10 Thread Lear Cale
Most scripts allocate space (add items to lists) based on events. How would the number of events be estimated? Seriously, this requires more than an oracle. It requires clairvoyance. Unless the coder specically codes a limit on the number of list elements added, there is no way to predict. Lear

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Tigro Spottystripes
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 parcel and sim owners shouldn't need to ask for permission, nor objects you own (it should not permanently change the settings, at the moment the cause is not in range anymore (you move to a different sim, log off or the object is derezzed) the WL sett

Re: [opensource-dev] [server-beta] Script Memory ManagementAlgorithm

2010-03-10 Thread Lear Cale
There's a semantic issue here that we need to clear up. When we say how much memory a script is "actually using", that means the amount of memory the script is making semantic usage of. However, the script is *allocated* a larger amount. This larger amount is the amount that matters to the syste

Re: [opensource-dev] [server-beta] Script Memory ManagementAlgorithm

2010-03-10 Thread Maggie Leber (sl: Maggie Darwin)
On Wed, Mar 10, 2010 at 11:43 AM, Lear Cale wrote: > When we say how much memory a script is "actually using", that means > the amount of memory the script is making semantic usage of.  However, > the script is *allocated* a larger amount.  This larger amount is the > amount that matters to the s

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Maggie Leber (sl: Maggie Darwin)
On Wed, Mar 10, 2010 at 11:36 AM, Tigro Spottystripes wrote: > parcel and sim owners shouldn't need to ask for permission... Nonsense. If you want to reconfigure my viewer, you need my permission. Every time. ___ Policies and (un)subscribe information

[opensource-dev] Cloud-Based Sim Hosting, Dynamic Sim Scaling, & Storage

2010-03-10 Thread Jonathan Irvin
*This one is for the Lindens* Ok, I've heard some rumors that Linden Labs is going to move to a more cloud-based storage system for asset management (which excites me greatly) to reduce asset-related errors, allow easier rollback, and greater redundancy. What I'm interested in knowing is that if

Re: [opensource-dev] Script Memory Management Algorithm

2010-03-10 Thread Lear Cale
If it were a simple change, I'm sure it would be considered. What you're suggesting sounds like would require a massive rewrite. I agree that a dynamic system would be much better, easier to code and less wasted memory. But without detailed knowledge of how the system is currently implemented, i

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Tigro Spottystripes
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 sim owners can already control the Sun position in your client, the rest of the WL parameters is just an extensions of that there should be a way to set your client to ifnore sim settings if you want to though On 10/3/2010 13:47, Maggie Leber (sl: Ma

Re: [opensource-dev] Cloud-Based Sim Hosting, Dynamic Sim Scaling, & Storage

2010-03-10 Thread Soft Linden
Hey, Jonathan. This list is for open source discussions. This list would be more appropriate for simulator questions: https://lists.secondlife.com/cgi-bin/mailman/listinfo/server-beta On Wed, Mar 10, 2010 at 8:54 AM, Jonathan Irvin wrote: > This one is for the Lindens > > Ok, I've heard some rumo

Re: [opensource-dev] [server-beta] Script Memory ManagementAlgorithm

2010-03-10 Thread Lear Cale
Which is what we mean by "cost". Price is what you are asked to pay. Cost is what you actually pay. Thus the phrase "cost/benefit analysis" -- not "price/benefit analysis". On Wed, Mar 10, 2010 at 11:46 AM, Maggie Leber (sl: Maggie Darwin) wrote: > On Wed, Mar 10, 2010 at 11:43 AM, Lear Cale w

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Marine Kelley
The RLV does just that, force your viewer Windlight settings with an object that you own. On 10 March 2010 18:03, Tigro Spottystripes wrote: > -BEGIN PGP SIGNED MESSAGE- > Hash: SHA1 > > sim owners can already control the Sun position in your client, the rest > of the WL parameters is ju

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Maggie Leber (sl: Maggie Darwin)
On Wed, Mar 10, 2010 at 12:03 PM, Tigro Spottystripes wrote: > sim owners can already control the Sun position in your client, the rest > of the WL parameters is just an extensions of that That's a pretty feeble application of a slippery slope argument. > there should be a way to set your client

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Maggie Leber (sl: Maggie Darwin)
On Wed, Mar 10, 2010 at 12:14 PM, Marine Kelley wrote: > The RLV does just that, force your viewer Windlight settings with an object > that you own. And that's consensual. What Tigro's talking about isn't. He wants you to have to opt-out of his mandatory viewer configuration.

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Tigro Spottystripes
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 i know, but i think that it would be better if the client itself worked like what i described, without the need of third party additions On 10/3/2010 14:14, Marine Kelley wrote: > The RLV does just that, force your viewer Windlight settings with an >

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Tigro Spottystripes
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 it would only be opt-out if the setting to accept sim/parcel environment is enabled by default, otherwise it would be optin On 10/3/2010 14:19, Maggie Leber (sl: Maggie Darwin) wrote: > On Wed, Mar 10, 2010 at 12:14 PM, Marine Kelley > wrote: >> The

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Maggie Leber (sl: Maggie Darwin)
On Wed, Mar 10, 2010 at 12:20 PM, Tigro Spottystripes wrote: > i know, but i think that it would be better if the client itself worked > like what i described, without the need of third party additions I think it would be better if you'd leave my viewer the heck alone unless you've been given per

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Latif Khalifa
On Wed, Mar 10, 2010 at 6:18 PM, Maggie Leber (sl: Maggie Darwin) wrote: > On Wed, Mar 10, 2010 at 12:03 PM, Tigro Spottystripes > wrote: >> sim owners can already control the Sun position in your client, the rest >> of the WL parameters is just an extensions of that > > That's a pretty feeble ap

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Kelly Linden
Honestly allowing content creators to set the theme of a place seems like a pretty awesome idea. It isn't shoving settings down your throat any more than the textures an estate owner chooses for the ground or a content creator for the walls of their house. Just like you can choose to force it to

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Maggie Leber (sl: Maggie Darwin)
On Wed, Mar 10, 2010 at 12:23 PM, Latif Khalifa wrote: > You can already override environmental settings. Option to set to > region default should do just that, apply region default settings. > Nobody is showing anything down your throat lol. So it wouldn't take effect if I'm not running the Win

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Maggie Leber (sl: Maggie Darwin)
On Wed, Mar 10, 2010 at 12:29 PM, Kelly Linden wrote: > Windlight settings should be a part of the build and not something > you have to opt into or be bugged with a dialog to see.* Well, then how about automatic applications of animations to your avatar, because a "content creator" thought it wo

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Latif Khalifa
On Wed, Mar 10, 2010 at 6:30 PM, Maggie Leber (sl: Maggie Darwin) wrote: > On Wed, Mar 10, 2010 at 12:23 PM, Latif Khalifa > wrote: > >> You can already override environmental settings. Option to set to >> region default should do just that, apply region default settings. >> Nobody is showing an

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Erik Anderson
On Wed, Mar 10, 2010 at 9:34 AM, Maggie Leber (sl: Maggie Darwin) < mag...@matrisync.com> wrote: > On Wed, Mar 10, 2010 at 12:29 PM, Kelly Linden > wrote: > > Windlight settings should be a part of the build and not something > > you have to opt into or be bugged with a dialog to see.* > > Well,

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Kelly Linden
On Wed, Mar 10, 2010 at 9:34 AM, Maggie Leber (sl: Maggie Darwin) < mag...@matrisync.com> wrote: > On Wed, Mar 10, 2010 at 12:29 PM, Kelly Linden > wrote: > > Windlight settings should be a part of the build and not something > > you have to opt into or be bugged with a dialog to see.* > > Well,

Re: [opensource-dev] Backport of Tattoo and Alpha support to v1.23 ?

2010-03-10 Thread Lillian Yiyuan
Also most bald hair bases use an alpha texture. On Wed, Mar 10, 2010 at 6:54 AM, Lance Corrimal wrote: > Am Mittwoch, 10. März 2010 15:29:01 schrieb Glen Canaday: >> On the bright side - anyone making tattoos and understanding the alpha >> mask isn't wearing system hair... > > plain wrong, since

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Latif Khalifa
On Wed, Mar 10, 2010 at 6:42 PM, Kelly Linden wrote: > I do believe the > environment should be promoted to being part of the content and not part of > the viewer, I think we get more amazing in world experiences that way. I fully agree. One of the often heard remarks that I hear from users is ho

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Tigro Spottystripes
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 IMO the 2.0 interface looks way more like a "developer's interface" than 1.*'s On 10/3/2010 14:42, Kelly Linden wrote: > On Wed, Mar 10, 2010 at 9:34 AM, Maggie Leber (sl: Maggie Darwin) < > mag...@matrisync.com> wrote: > >> On Wed, Mar 10, 2010 at 1

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Maggie Leber (sl: Maggie Darwin)
> That aside, I could see 'reset the damn sky' as a top level action It's more than "sky and water". It's also the optical properties of the air around you, among other things. If everybody was on Emerald, where Windlight settings and draw distance are easy to tweak with a control that pops out o

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Kelly Linden
On Wed, Mar 10, 2010 at 9:53 AM, Maggie Leber (sl: Maggie Darwin) < mag...@matrisync.com> wrote: > > > If it was easier to do, would you even be lobbying to make them > automatic under the control of the parcel owner? > Absolutely. In fact, being easy to change / fix / revert would be a pre-req in

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Maggie Leber (sl: Maggie Darwin)
On Wed, Mar 10, 2010 at 12:57 PM, Kelly Linden wrote: > Absolutely. In fact, being easy to change / fix / revert would be a pre-req > in my mind. Well, none of the "official" viewers do that, so we can wait until they do. I'm sure the Emerald folks would be delighted to see you implement their

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Maggie Leber (sl: Maggie Darwin)
On Wed, Mar 10, 2010 at 12:57 PM, Kelly Linden wrote: > They should be voluntary in the sense that any content or place in SL is > voluntary.  The very sky around you should be part of the content, part of > the place. I can't get over how awesome I think that would be. Well, get over it; softwa

[opensource-dev] Standalone indra.y and indra.l

2010-03-10 Thread Brandon Husbands
Does anyone have a standalone version of the lexer and parser? ___ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges

[opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Argent Stonecutter
On 2010-03-10, at 11:48, Tigro Spottystripes wrote: > IMO the 2.0 interface looks way more like a "developer's interface" > than 1.*'s Which brings this thread back onto topic for this list. :) I agree. The browser has become a familiar interface, but it was largely developed by developers fo

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Latif Khalifa
On Wed, Mar 10, 2010 at 7:05 PM, Maggie Leber (sl: Maggie Darwin) wrote: > I can just imagine a new use for all those tiny little ex-adfarm > parcels along mainland roads: noob traps that force a blinding > Windlight set on the unwary. Don't let what the actual "Estate / Sim Windlight preset / da

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Mike Monkowski
Except for Merov's contributions, I don't think Snowglobe ever had a planned direction. The direction was just the sum of the contributions people made to it. And I expect it will continue that way. If someone thinks that chat needs to be fixed and they have the time to fix it, then they pro

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread lufpleh
Would like to know what's the status of the translation feature in Snowglobe. Was that project completed, is it going to be imported to the main viewer? Would it be possible to extend it to translate IM or was that idea rejected? On 10 March 2010 18:20, Mike Monkowski wrote: > Except for Merov's

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Ron Festa
I agree, the new UI needs a LOT of work before I consider it mainstream worthy. As was said the old UI was pretty much tailored by developers for developers. This new UI seems to be tailored in the opposite direction making the viewer barely usable for those of us accustomed to the old UI and conte

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Maggie Leber (sl: Maggie Darwin)
On Wed, Mar 10, 2010 at 1:17 PM, Latif Khalifa wrote: > Don't let what the actual "Estate / Sim Windlight preset / day cycle > options" VWR-7677 proposal says stay in way of you inventing fictional > problems. The *actual* discussion was about SVC-5520. If you'd really like to hijack it, I supp

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Tori C.
On Wed, Mar 10, 2010 at 1:26 PM, lufpleh wrote: > Would like to know what's the status of the translation feature in > Snowglobe. > Was that project completed, is it going to be imported to the main viewer? > Would it be possible to extend it to translate IM or was that idea rejected? It could us

Re: [opensource-dev] [server-beta] Script Memory ManagementAlgorithm

2010-03-10 Thread Maggie Leber (sl: Maggie Darwin)
On Wed, Mar 10, 2010 at 12:06 PM, Lear Cale wrote: > Which is what we mean by "cost".  Price is what you are asked to pay. > Cost is what you actually pay. When discussing performance, "cost" would refer to what actually impacts performance, as in "an expensive calculation". Here the script memo

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Brandon Husbands
I have been polishing it up quite a bit with the toxicviewer... Reverting things like the camera floater etc... Next is making the things in the side bat detachable. On Wed, Mar 10, 2010 at 12:50 PM, Tori C. wrote: > On Wed, Mar 10, 2010 at 1:26 PM, lufpleh wrote: > > Would like to know what's

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Argent Stonecutter
On 2010-03-10, at 12:28, Ron Festa wrote: > I agree, the new UI needs a LOT of work before I consider it > mainstream worthy. As was said the old UI was pretty much tailored > by developers for developers. That's not quite what I said... I said that the web browser was tailored by developers

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Opensource Obscure
On Wed, 10 Mar 2010 12:53:26 -0500, "Maggie Leber (sl: Maggie Darwin) " wrote: > in Viewer 2 they're just as buried as they are on 1.23. Under a > World menu called "Sun", of all things. > > *How many users know how to change > them NOW?* > > If it was easier to do, would you even be lobbying t

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Nexii Malthus
I do web developing and disagee, strongly. - Nexii On Wed, Mar 10, 2010 at 7:07 PM, Argent Stonecutter wrote: > On 2010-03-10, at 12:28, Ron Festa wrote: > > I agree, the new UI needs a LOT of work before I consider it > > mainstream worthy. As was said the old UI was pretty much tailored > > b

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Tigro Spottystripes
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 The new interface breaks immersion, it places the world as just another small area of the screen with a bunch of other things outside of it. On 10/3/2010 15:13, Argent Stonecutter wrote: > On 2010-03-10, at 11:48, Tigro Spottystripes wrote: >> IMO the

Re: [opensource-dev] Backport of Tattoo and Alpha support to v1.23 ?

2010-03-10 Thread Glen Canaday
The scripter's list has no sense of humor, either. On 03/10/2010 09:54 AM, Lance Corrimal wrote: > Am Mittwoch, 10. März 2010 15:29:01 schrieb Glen Canaday: > >> On the bright side - anyone making tattoos and understanding the alpha >> mask isn't wearing system hair... >> > plain wrong,

Re: [opensource-dev] Backport of Tattoo and Alpha support to v1.23 ?

2010-03-10 Thread Maya Remblai
> Also most bald hair bases use an alpha texture. > Not really relevant here, but true. >>> On the bright side - anyone making tattoos and understanding the alpha >>> mask isn't wearing system hair... Or system eyes in most cases. :P >>> plain wrong, since you can't NOT wear system hair. >>>

[opensource-dev] Fwd: New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Tigro Spottystripes
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 (just bouncing back to the list) - Original Message Subject: Re: [opensource-dev] New topic: Snowglobe 2.0 way forward? Date: Wed, 10 Mar 2010 15:37:58 -0500 From: Robert Martin To: Tigro Spottystripes On thing that needs to be do

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Glen Canaday
That's exactly the problem, really. In order to more properly determine what has to be done, there first has to be a way of *defining* what helps immersion and what doesn't. Popping out a sidebar that covers and shifts the world over definitely breaks it. In what ways will it be possible to ke

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Tigro Spottystripes
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 IMO, windows that are on top of the view like a Heads Up Display feel more like they're part of the world, like they are in the same place as i am, while a bar that makes the world view smaller makes it feel like the world view is just a screen showing

Re: [opensource-dev] Standalone indra.y and indra.l

2010-03-10 Thread Gareth Nelson
Contact Enki Hax inworld and ask him about the LSL compiler he worked on for litesim, if he's still got a copy of it then point him to this email and say he's clear to release it On Wed, Mar 10, 2010 at 6:08 PM, Brandon Husbands wrote: > Does anyone have a standalone version of the lexer and pars

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Martin Spernau
Am 10.03.2010 um 22:35 schrieb Tigro Spottystripes: > IMO, windows that are on top of the view like a Heads Up Display feel > more like they're part of the world, like they are in the same place > as > i am, while a bar that makes the world view smaller makes it feel like > the world view is just

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Ron Festa
To be honest the MonoVida does it right. If you're gonna detach the UI from the world it should be completely detached not just over lapping the world. Ron Festa Virtual Worlds Admin Division of Continuing Studies at Rutgers University PGP key: http://bit.ly/b1ZyhY Phone: 732-474-8583 On Wed, Ma

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Rob Nelson
Sigh. I've tackled this in my viewer with a plugin, and yet no one seems interested in the plugin system I'm using; Everyone's hellbent on binary plugins. Feel free to use the code, I haven't added the GPL2 headers yet. http://code.google.com/p/luna-viewer/source/browse/trunk/indra/newview/lu

Re: [opensource-dev] Request for comments about llSetAgentEnvironment / SVC-5520

2010-03-10 Thread Thomas Grimshaw
It's also been implemented completely and is live on the Meta7 grid. ~T Rob Nelson wrote: > Sigh. > > I've tackled this in my viewer with a plugin, and yet no one seems > interested in the plugin system I'm using; Everyone's hellbent on > binary plugins. Feel free to use the code, I haven't a

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Tigro Spottystripes
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 having GUI elements as completly separated windows from the world rendering is much different form squeezing the world view in order to show more GUI elements, it's actually kinda like having windows on top of the world view, except that you can also m

Re: [opensource-dev] Backport of Tattoo and Alpha support to v1.23 ?

2010-03-10 Thread Henri Beauchamp
On Wed, 10 Mar 2010 14:53:09 -0600, Maya Remblai wrote: > >>> plain wrong, since you can't NOT wear system hair. > >>> you can wear system hair of length 0, otherwise known as a "bald hair > >>> base". > >>> the one you're wearing while creating an alpha layer in a viewer with this > >>> unfinish

Re: [opensource-dev] Backport of Tattoo and Alpha support to v1.23 ?

2010-03-10 Thread JB Hancroft
Of course we have no sense. We are SL scripters. We have had our "rational assumptions" pummeled out of us ;) On Wed, Mar 10, 2010 at 3:45 PM, Glen Canaday wrote: > The scripter's list has no sense of humor, either. > > On 03/10/2010 09:54 AM, Lance Corrimal wrote: > > Am Mittwoch, 10. März 2010

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Martin Spernau
Ok, this is my very personal impression from my use: * anything that requires me to switch focus will break my immersion That is true for having to switch from keyboard to moise (like if I need to CLICK to focus on the IM text entry, instead of being able to use a keyboard shortcut) In that th

Re: [opensource-dev] Backport of Tattoo and Alpha support to v1.23 ?

2010-03-10 Thread Maya Remblai
Henri Beauchamp wrote: > I found what was wrong in my patch. The new code now works properly, but > for a cosmetic glitch (avatar not being rebaked while in customize > appearance mode when changing an Alpha wearable) which I'm trying to > address. > > You can expect the next release of the Cool SL

Re: [opensource-dev] Backport of Tattoo and Alpha support to v1.23 ?

2010-03-10 Thread Latif Khalifa
On Wed, Mar 10, 2010 at 11:35 PM, Henri Beauchamp wrote: > I found what was wrong in my patch. The new code now works properly, but > for a cosmetic glitch (avatar not being rebaked while in customize > appearance mode when changing an Alpha wearable) which I'm trying to > address. > > You can exp

Re: [opensource-dev] Backport of Tattoo and Alpha support to v1.23 ?

2010-03-10 Thread Henri Beauchamp
On Wed, 10 Mar 2010 16:48:40 -0600, Maya Remblai wrote: > Henri Beauchamp wrote: > > I found what was wrong in my patch. The new code now works properly, but > > for a cosmetic glitch (avatar not being rebaked while in customize > > appearance mode when changing an Alpha wearable) which I'm trying

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Henri Beauchamp
On Wed, 10 Mar 2010 12:13:23 -0600, Argent Stonecutter wrote: > On 2010-03-10, at 11:48, Tigro Spottystripes wrote: > > IMO the 2.0 interface looks way more like a "developer's interface" > > than 1.*'s > > Which brings this thread back onto topic for this list. :) > > I agree. The browser has

Re: [opensource-dev] Backport of Tattoo and Alpha support to v1.23 ?

2010-03-10 Thread Maya Remblai
Henri Beauchamp wrote: > My guess is that very few old timers, power users and role-players will > bother with 2.0 once third parties viewers implementing the v1 UI will > have all the main features of v2.0 backported... > I'd say that's a very accurate guess. Granted, the type of people I gene

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Tateru Nino
Building and scripting are generally high-immersion activities (that is, they work best with plenty of focus and few distractions). On 11/03/2010 9:41 AM, Martin Spernau wrote: > Ok, this is my very personal impression from my use: > * anything that requires me to switch focus will break my immers

Re: [opensource-dev] Backport of Tattoo and Alpha support to v1.23 ?

2010-03-10 Thread Johnnie Carling
On 03/10/10 5:35:53 pm, Henri Beauchamp wrote: > I found what was wrong in my patch. The new code now works properly, but > for a cosmetic glitch (avatar not being rebaked while in customize > appearance mode when changing an Alpha wearable) which I'm trying to > address. > > You can expect the ne

Re: [opensource-dev] Backport of Tattoo and Alpha support to v1.23 ?

2010-03-10 Thread Andromeda Quonset
I'd like to see the entire alpha wearables support and feature removed in it's entirety. Ever since it was introduced, AV's are generally invisible unless I am within 5 meters of them. I'm more than a little tired of attending meetings that are nothing more than me, and a bunch of floating na

Re: [opensource-dev] New topic: Snowglobe 2.0 way forward?

2010-03-10 Thread Ricky
On the subject, I WANT the silver theme BACK. I'm severely annoyed that we had to take a step backward into only having a single theme without selection. With the silver theme I could actually read the text on my screen, and was one of the first things I changed when getting a new viewer. Themes

Re: [opensource-dev] Backport of Tattoo and Alpha support to v1.23 ?

2010-03-10 Thread Maya Remblai
Andromeda Quonset wrote: > I'd like to see the entire alpha wearables support and feature > removed in it's entirety. Ever since it was introduced, AV's are > generally invisible unless I am within 5 meters of them. I'm more > than a little tired of attending meetings that are nothing more tha