> That aside, I could see 'reset the damn sky' as a top level action It's more than "sky and water". It's also the optical properties of the air around you, among other things.
If everybody was on Emerald, where Windlight settings and draw distance are easy to tweak with a control that pops out of the button bar, I'd be less concerned. (Why I need to ride herd on the draw distance to get acceptable rendering performance is another discussion, if you're itching to automate something. ) But in Viewer 2 they're just as buried as they are on 1.23. Under a World menu called "Sun", of all things. *How many users know how to change them NOW?* If it was easier to do, would you even be lobbying to make them automatic under the control of the parcel owner? > I think we get more amazing in world experiences that way. If I'm going to have "amazing experiences", I'd like to to be voluntary, thanks. And if you're going to accuse me of "fear-mongering" and "panic", do kindly read the JIRAs first. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges