-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 The new interface breaks immersion, it places the world as just another small area of the screen with a bunch of other things outside of it.
On 10/3/2010 15:13, Argent Stonecutter wrote: > On 2010-03-10, at 11:48, Tigro Spottystripes wrote: >> IMO the 2.0 interface looks way more like a "developer's interface" >> than 1.*'s > > Which brings this thread back onto topic for this list. :) > > I agree. The browser has become a familiar interface, but it was largely > developed by developers for developers, and for an application things > like the address bar and bookmarks and sidebars are distracting and > divert attention from the content (the page you're viewing, or the world > your avatar is in). Which is why web applications are allowed to remove > those decorations when creating a new window. > > The 2.0 interface looks like something a web developer would like to > use, not something someone IN SL needs. The address bar, toolbar, side > panel, and all the new highly decorated chat boxes and message boxes > should at the very least be made optional. > > Where is Snowglobe 2.0 going with this? Where SHOUDL it go? Should it > simplify the interface (or allow it to be simplified), restoring the sim > name and location to the title bar, cleaning up the chat and message > boxes, and so on? > -----BEGIN PGP SIGNATURE----- Version: GnuPG v2.0.12 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iEYEARECAAYFAkuX/boACgkQ8ZFfSrFHsmWBbACeMaJR0Sd3PSQxvr+PFsSIuws5 19UAn2a5d5wIXJpdkQC0+wVHYz9V00Gi =aMlN -----END PGP SIGNATURE----- _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges