PS there are more flexible forms of amplitude panning - but Im trying to
keep it brief ! Fro circles Vbap the one I reckon.

On 27 March 2018 at 13:25, Augustine Leudar <augustineleu...@gmail.com>
wrote:

> PS I use Nuendo for sound design - but I understand your price concerns -
> reaper would cover all these bases - I am unfamiliar with the bus system in
> Logic. Amplitude panning is just your basic surround panner - in fact the
> balance on your stereo is a form of amplitude panning. If you want a really
> irregular speaker setup youll need max and know how to program it (theres
> possibly other software available - thats just what I use)
>
> On 27 March 2018 at 13:22, Augustine Leudar <augustineleu...@gmail.com>
> wrote:
>
>> 16 speakers etc ? I would use Reaper if you dont want to spend lots of
>> cash - its also very flexible. I use max for this stuff as its totally
>> bespoke. Pure data is a free version but a steep learning curve and I dont
>> know waht the spatialisation tools are like.
>>
>> On 27 March 2018 at 13:17, søren Bendixen <soerenbendi...@gmail.com>
>> wrote:
>>
>>> Thanks
>>> And impressive work!
>>> Now I just need to now where to get vbap or another form of amplitude
>>> panning - plug-ins and a hint re. DAW (reaper I guess..)
>>> BR
>>> Søren Bendixen
>>>
>>> Sendt fra min iPad
>>>
>>> > Den 27. mar. 2018 kl. 11.32 skrev jack reynolds <
>>> jackreynolds...@gmail.com>:
>>> >
>>> > This is the first one i found, but it will give you an idea.
>>> >
>>> > J
>>> >
>>> > http://www2.spsc.tugraz.at/people/georgios/publications/pape
>>> rs/marentakis_2014c.pdf
>>> >
>>> >
>>> > On 27 March 2018 at 10:27, Augustine Leudar <augustineleu...@gmail.com
>>> >
>>> > wrote:
>>> >
>>> >> Sorry Im a bit busy so didnt read all. I did quite a similar project
>>> with
>>> >> two concentric rings of speakers one inside the other. My advice
>>> would be
>>> >> to not use ambisonics but Vbap or some form of amplitude panning -
>>> sweet
>>> >> spot is less of an issue. I do a lot of walk around installations and
>>> >> occasionally for museums,
>>> >> best,
>>> >> Gus
>>> >>
>>> >> On 27 March 2018 at 08:01, Jack Reynolds <jackreynolds...@gmail.com>
>>> >> wrote:
>>> >>
>>> >>> As far as I know, higher order ambisonics over loudspeakers has a
>>> quite
>>> >>> confined sweet spot. Higher order spherical harmonics produce an in
>>> phase
>>> >>> and out of phase signal in opposite speaker pairs. So if you pan a
>>> signal
>>> >>> towards a particular speaker, the opposite speaker will produce a
>>> lower
>>> >>> level antiphase signal, which will work when you are positioned
>>> >> equidistant
>>> >>> from both speakers, causing a certain amount of nulling of the air
>>> >> pressure
>>> >>> at that spot, but positive particle velocity, like a figure 8 mic
>>> >> pattern.
>>> >>> So as you move around the room, the sonic image will change because
>>> of
>>> >> the
>>> >>> opposite pairs of speakers.
>>> >>> It’s also very difficult to isolate a sound in a single speaker,
>>> unless
>>> >>> you are working at seventh order ambisonics, with a 64 channel
>>> signal.
>>> >>> So I am wondering why you are considering ambisonics over vbap?
>>> >>>
>>> >>> I use the Blue Ripple Sound third order ambisonic plug-ins in Reaper
>>> and
>>> >>> have also been experimenting with the IEM seventh order plugins which
>>> >> could
>>> >>> be worth experimenting with. Reaper and Nuendo are the only DAWs
>>> which
>>> >> will
>>> >>> give you 64 channel busses for 7th order, and IEM have just launched
>>> a
>>> >>> customisable speaker array decoding plugin. You can also try MATHIAS
>>> >>> Kronlachers 7th order ambiX suite for binaural decoding at the same
>>> time.
>>> >>> They also free, so you could experiment for nothing!
>>> >>> PTHD has just updated to 16 channel busses but logic can only do 8,
>>> so
>>> >>> first order only, which won’t give you much positional accuracy.
>>> >>>
>>> >>> Hope this helps!
>>> >>>
>>> >>> Cheers
>>> >>>
>>> >>> Jack
>>> >>>
>>> >>>
>>> >>> Sent from my iPhone
>>> >>>
>>> >>>> On 27 Mar 2018, at 00:17, Søren Bendixen <soerenbendi...@gmail.com>
>>> >>> wrote:
>>> >>>>
>>> >>>> Hello
>>> >>>> I need some advice!
>>> >>>>
>>> >>>> I’ve been doing music/sounddesign for museums for a while now (read:
>>> >>> https://www.asoundeffect.com/museum-sound-design/ <
>>> >>> https://www.asoundeffect.com/museum-sound-design/>). My next project
>>> >>> could be the one using ambisonics!…
>>> >>>> I have never really used ambisonics but have been reading a lot
>>> lately,
>>> >>> and demoing plug ins - up til now only in headphones converting
>>> stuff to
>>> >>> binaural.
>>> >>>> And in the next few days I´ll test some ambisonics over my
>>> speakers. I
>>> >>> did that a while back and it sounded very cool.
>>> >>>> I have a studio with 8 ch out, 8 speakers (and a sub) - but hope I
>>> can
>>> >>> get my hands on 8 more channels and 8 more speakers.
>>> >>>>
>>> >>>> I have logic Pro x, ableton live 9 (upgrading soon..) and Reaper. I
>>> do
>>> >>> most of my work in Logic Pro X, and would like to stay in Logic - the
>>> >>> exhibition opens in less than three months…so digging deep into
>>> another
>>> >> DAW
>>> >>> is difficult.
>>> >>>>
>>> >>>> I’m a composer and I compose music and sounddesign.I tend to use
>>> >>> standard technical configurations in odd ways (parallel stereo, some
>>> >>> sourround configs), Mostly it is ways of composing and arranging
>>> every
>>> >>> sound as a part of a symphony. It do that in different ways - and I
>>> >> started
>>> >>> out working this way because I was asked to do 3
>>> compositions/sounddesign
>>> >>> playing in the same room - (please read the article from
>>> asoundeffect).
>>> >>>>
>>> >>>> Exhibition rooms are also often odd designs - and so is speaker
>>> >>> placement.
>>> >>>> But this time I have the possibility to work in 3 circles and this
>>> is
>>> >>> what want to do:
>>> >>>>
>>> >>>> - Inner circle: Speak in headphones + two sounddesigns: one related
>>> to
>>> >>> the speak, the other layers from the sounddesign from the two other
>>> >>> circles. I want this sounddesign to be 3D/Binaural.
>>> >>>>
>>> >>>> - Middle circle: 8 speakers hanging from a rig about 4 - 5 meters up
>>> >>> pointing down into the circle.(45 degrees i guess..). This
>>> sounddesign
>>> >> will
>>> >>> consist of music, local sound related to object/themes in this part
>>> of
>>> >> the
>>> >>> exhibition. This should be in ambisonics. some of this sounddesign
>>> will
>>> >>> appear in headphones as binaural sounds. I can be two different
>>> >> audiofiles
>>> >>> (managed by Qlab).
>>> >>>>
>>> >>>> - Outer circle: 8 speakers placed on the walls - the room is square
>>> but
>>> >>> we will try to create an illusion that it is circular by projecting
>>> >> movies
>>> >>> on the walls. Here I want another sounddesign consisting of mainly
>>> season
>>> >>> related sound (spring, summer, winter - storm, rain, wind, and just
>>> the
>>> >>> sound of a cold cold morning..).
>>> >>>> his sounddesign should be ambisonics too.
>>> >>>> If possible I would like sounds from ex. horses (or people walking
>>> or
>>> >>> wind blowing) wander from the outer circle into the middle circle and
>>> >> into
>>> >>> headphones. and back.
>>> >>>>
>>> >>>> The sounddesign/music from the middle circle and the outer circle
>>> will
>>> >>> blend (and should blend) and when you put on headphones you will hear
>>> >>> layers of the middle and outer circle designs - so you never leave
>>> what I
>>> >>> call the overall sounddesign.
>>> >>>>
>>> >>>> So how do I do that..?
>>> >>>>
>>> >>>> First I need to know: Is it true that Ambisonics does not “aim for”
>>> a
>>> >>> sweet spot - Paul Virostek says it does (https://www.
>>> >>> creativefieldrecording.com/2017/03/01/explorers-of-
>>> >>> ambisonics-introduction/#more-16883 <https://www.
>>> >>> creativefieldrecording.com/2017/03/01/explorers-of-
>>> >>> ambisonics-introduction/#more-16883>) a lot says it doesn’t..?
>>> >>>> It is very importing to find out about, because an exhibition crowd
>>> >>> walks around so a narrow sweet spot is no go.
>>> >>>> And my main reason for using ambisonics is that is believe it is the
>>> >>> best format to create space/soundroom where you are ex. in the
>>> middle of
>>> >> a
>>> >>> storm. or you walk around inside a composition/orchestra.I also like
>>> the
>>> >>> idea that ambisonics is not depending on a fixed speaker
>>> >>> configuration..right?
>>> >>>>
>>> >>>> So I want to create big spaces BUT the same sounddesign needs both
>>> >>> overall sound and local sound (sounds that stays in a specific
>>> position)-
>>> >>> and wandering sounds -  it seems to be possible too to blend an
>>> overall
>>> >>> ambisonic full circle of sound with local placed sounds in the same
>>> >> design…?
>>> >>>>
>>> >>>> And what software do I need?
>>> >>>> I guess I need software that can deal with ambisonics files and make
>>> >>> ambisonics files out of mono, stereo, surround files
>>> >>>> and software that can convert ambisonics sound into binaural sound
>>> for
>>> >>> headphones.
>>> >>>>
>>> >>>> I´m testing
>>> >>>> Noisemakers ambihead, and Ambipan (good stuff and working in logic
>>> too)
>>> >>>> DearVR music (and tomorrow testing DearVR pro for ambisonics
>>> output) -
>>> >>> (sounds great and the panner is very good)
>>> >>>> And Logics own binarual output. (seems ok for binaural but misses
>>> some
>>> >>> automation)
>>> >>>> Wigware (seems ok but cannot work in logic)
>>> >>>>
>>> >>>> I’m about to test
>>> >>>> Waves ambisonics B360 + NX
>>> >>>> Rondo360
>>> >>>>
>>> >>>> Everthing will run in sync controlled by Qlab - I guess Qlab can
>>> handle
>>> >>> ambisonics, right?
>>> >>>> I found this about Qlab and ambisonics but it involves Reaper
>>> >>> https://forum.cockos.com/showthread.php?t=161556 <
>>> >>> https://forum.cockos.com/showthread.php?t=161556>
>>> >>>>
>>> >>>> I’m used to do the different layers of sound design in different
>>> >>> sessions and combining them afterwards but this time I will try and
>>> make
>>> >>> all three in the same session…in logic.
>>> >>>>
>>> >>>> I also have sound particles but it is stand alone and I might use
>>> for
>>> >>> some odd stuff.
>>> >>>>
>>> >>>> So - what do you recommend?
>>> >>>> And what do see as problems/issues?
>>> >>>>
>>> >>>> I’m sorry for taking your (holliday) time but I need someone to
>>> says:
>>> >>> Buy or get this software and do this - and you´re good :-)
>>> >>>> And I know I’m addressing my questions to a forum of people how does
>>> >> far
>>> >>> more weird stuff than this :-)
>>> >>>>
>>> >>>> I hope I’ve made myself clear. If not: tell me.
>>> >>>>
>>> >>>> Med venlig hilsen/Best regards
>>> >>>>
>>> >>>> Søren Bendixen
>>> >>>> Composer/Sound Designer/Producer
>>> >>>>
>>> >>>> Winner of Monitor Industry Award 2016 for the exhibition
>>> “Gladiator”,
>>> >> At
>>> >>> Moesgaard Museum
>>> >>>>
>>> >>>> New album Music for exhibitions out 15 January 2017
>>> >>>>
>>> >>>>
>>> >>>>
>>> >>>>
>>> >>>>
>>> >>>> Company: Søren Bendixen & Anette Krag
>>> >>>> soerenbendi...@gmail.com
>>> >>>> +45 60624394
>>> >>>> www.soerenbendixen.com
>>> >>>> Facebook
>>> >>>> Soundcloud
>>> >>>>
>>> >>>>
>>> >>>>
>>> >>>>
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>>> >>
>>> >>
>>> >>
>>> >> --
>>> >> Dr. Augustine Leudar
>>> >> Artistic Director Magik Door LTD
>>> >> Company Number : NI635217
>>> >> Registered 63 Ballycoan rd,
>>> >> Belfast BT88LL
>>> >> www.magikdoor.net
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>>> >
>>> >
>>> >
>>> > --
>>> >
>>> > 07889727365
>>> >
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>>> >
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>>> >
>>> >
>>> > www.facebook.com/reynoldsmicrophones
>>> >
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>>
>>
>>
>> --
>> Dr. Augustine Leudar
>> Artistic Director Magik Door LTD
>> Company Number : NI635217
>> Registered 63 Ballycoan rd,
>> Belfast BT88LL
>> www.magikdoor.net
>>
>>
>
>
> --
> Dr. Augustine Leudar
> Artistic Director Magik Door LTD
> Company Number : NI635217
> Registered 63 Ballycoan rd,
> Belfast BT88LL
> www.magikdoor.net
>
>


-- 
Dr. Augustine Leudar
Artistic Director Magik Door LTD
Company Number : NI635217
Registered 63 Ballycoan rd,
Belfast BT88LL
www.magikdoor.net
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