PS I use Nuendo for sound design - but I understand your price concerns -
reaper would cover all these bases - I am unfamiliar with the bus system in
Logic. Amplitude panning is just your basic surround panner - in fact the
balance on your stereo is a form of amplitude panning. If you want a really
irregular speaker setup youll need max and know how to program it (theres
possibly other software available - thats just what I use)

On 27 March 2018 at 13:22, Augustine Leudar <augustineleu...@gmail.com>
wrote:

> 16 speakers etc ? I would use Reaper if you dont want to spend lots of
> cash - its also very flexible. I use max for this stuff as its totally
> bespoke. Pure data is a free version but a steep learning curve and I dont
> know waht the spatialisation tools are like.
>
> On 27 March 2018 at 13:17, søren Bendixen <soerenbendi...@gmail.com>
> wrote:
>
>> Thanks
>> And impressive work!
>> Now I just need to now where to get vbap or another form of amplitude
>> panning - plug-ins and a hint re. DAW (reaper I guess..)
>> BR
>> Søren Bendixen
>>
>> Sendt fra min iPad
>>
>> > Den 27. mar. 2018 kl. 11.32 skrev jack reynolds <
>> jackreynolds...@gmail.com>:
>> >
>> > This is the first one i found, but it will give you an idea.
>> >
>> > J
>> >
>> > http://www2.spsc.tugraz.at/people/georgios/publications/pape
>> rs/marentakis_2014c.pdf
>> >
>> >
>> > On 27 March 2018 at 10:27, Augustine Leudar <augustineleu...@gmail.com>
>> > wrote:
>> >
>> >> Sorry Im a bit busy so didnt read all. I did quite a similar project
>> with
>> >> two concentric rings of speakers one inside the other. My advice would
>> be
>> >> to not use ambisonics but Vbap or some form of amplitude panning -
>> sweet
>> >> spot is less of an issue. I do a lot of walk around installations and
>> >> occasionally for museums,
>> >> best,
>> >> Gus
>> >>
>> >> On 27 March 2018 at 08:01, Jack Reynolds <jackreynolds...@gmail.com>
>> >> wrote:
>> >>
>> >>> As far as I know, higher order ambisonics over loudspeakers has a
>> quite
>> >>> confined sweet spot. Higher order spherical harmonics produce an in
>> phase
>> >>> and out of phase signal in opposite speaker pairs. So if you pan a
>> signal
>> >>> towards a particular speaker, the opposite speaker will produce a
>> lower
>> >>> level antiphase signal, which will work when you are positioned
>> >> equidistant
>> >>> from both speakers, causing a certain amount of nulling of the air
>> >> pressure
>> >>> at that spot, but positive particle velocity, like a figure 8 mic
>> >> pattern.
>> >>> So as you move around the room, the sonic image will change because of
>> >> the
>> >>> opposite pairs of speakers.
>> >>> It’s also very difficult to isolate a sound in a single speaker,
>> unless
>> >>> you are working at seventh order ambisonics, with a 64 channel signal.
>> >>> So I am wondering why you are considering ambisonics over vbap?
>> >>>
>> >>> I use the Blue Ripple Sound third order ambisonic plug-ins in Reaper
>> and
>> >>> have also been experimenting with the IEM seventh order plugins which
>> >> could
>> >>> be worth experimenting with. Reaper and Nuendo are the only DAWs which
>> >> will
>> >>> give you 64 channel busses for 7th order, and IEM have just launched a
>> >>> customisable speaker array decoding plugin. You can also try MATHIAS
>> >>> Kronlachers 7th order ambiX suite for binaural decoding at the same
>> time.
>> >>> They also free, so you could experiment for nothing!
>> >>> PTHD has just updated to 16 channel busses but logic can only do 8, so
>> >>> first order only, which won’t give you much positional accuracy.
>> >>>
>> >>> Hope this helps!
>> >>>
>> >>> Cheers
>> >>>
>> >>> Jack
>> >>>
>> >>>
>> >>> Sent from my iPhone
>> >>>
>> >>>> On 27 Mar 2018, at 00:17, Søren Bendixen <soerenbendi...@gmail.com>
>> >>> wrote:
>> >>>>
>> >>>> Hello
>> >>>> I need some advice!
>> >>>>
>> >>>> I’ve been doing music/sounddesign for museums for a while now (read:
>> >>> https://www.asoundeffect.com/museum-sound-design/ <
>> >>> https://www.asoundeffect.com/museum-sound-design/>). My next project
>> >>> could be the one using ambisonics!…
>> >>>> I have never really used ambisonics but have been reading a lot
>> lately,
>> >>> and demoing plug ins - up til now only in headphones converting stuff
>> to
>> >>> binaural.
>> >>>> And in the next few days I´ll test some ambisonics over my speakers.
>> I
>> >>> did that a while back and it sounded very cool.
>> >>>> I have a studio with 8 ch out, 8 speakers (and a sub) - but hope I
>> can
>> >>> get my hands on 8 more channels and 8 more speakers.
>> >>>>
>> >>>> I have logic Pro x, ableton live 9 (upgrading soon..) and Reaper. I
>> do
>> >>> most of my work in Logic Pro X, and would like to stay in Logic - the
>> >>> exhibition opens in less than three months…so digging deep into
>> another
>> >> DAW
>> >>> is difficult.
>> >>>>
>> >>>> I’m a composer and I compose music and sounddesign.I tend to use
>> >>> standard technical configurations in odd ways (parallel stereo, some
>> >>> sourround configs), Mostly it is ways of composing and arranging every
>> >>> sound as a part of a symphony. It do that in different ways - and I
>> >> started
>> >>> out working this way because I was asked to do 3
>> compositions/sounddesign
>> >>> playing in the same room - (please read the article from
>> asoundeffect).
>> >>>>
>> >>>> Exhibition rooms are also often odd designs - and so is speaker
>> >>> placement.
>> >>>> But this time I have the possibility to work in 3 circles and this is
>> >>> what want to do:
>> >>>>
>> >>>> - Inner circle: Speak in headphones + two sounddesigns: one related
>> to
>> >>> the speak, the other layers from the sounddesign from the two other
>> >>> circles. I want this sounddesign to be 3D/Binaural.
>> >>>>
>> >>>> - Middle circle: 8 speakers hanging from a rig about 4 - 5 meters up
>> >>> pointing down into the circle.(45 degrees i guess..). This sounddesign
>> >> will
>> >>> consist of music, local sound related to object/themes in this part of
>> >> the
>> >>> exhibition. This should be in ambisonics. some of this sounddesign
>> will
>> >>> appear in headphones as binaural sounds. I can be two different
>> >> audiofiles
>> >>> (managed by Qlab).
>> >>>>
>> >>>> - Outer circle: 8 speakers placed on the walls - the room is square
>> but
>> >>> we will try to create an illusion that it is circular by projecting
>> >> movies
>> >>> on the walls. Here I want another sounddesign consisting of mainly
>> season
>> >>> related sound (spring, summer, winter - storm, rain, wind, and just
>> the
>> >>> sound of a cold cold morning..).
>> >>>> his sounddesign should be ambisonics too.
>> >>>> If possible I would like sounds from ex. horses (or people walking or
>> >>> wind blowing) wander from the outer circle into the middle circle and
>> >> into
>> >>> headphones. and back.
>> >>>>
>> >>>> The sounddesign/music from the middle circle and the outer circle
>> will
>> >>> blend (and should blend) and when you put on headphones you will hear
>> >>> layers of the middle and outer circle designs - so you never leave
>> what I
>> >>> call the overall sounddesign.
>> >>>>
>> >>>> So how do I do that..?
>> >>>>
>> >>>> First I need to know: Is it true that Ambisonics does not “aim for” a
>> >>> sweet spot - Paul Virostek says it does (https://www.
>> >>> creativefieldrecording.com/2017/03/01/explorers-of-
>> >>> ambisonics-introduction/#more-16883 <https://www.
>> >>> creativefieldrecording.com/2017/03/01/explorers-of-
>> >>> ambisonics-introduction/#more-16883>) a lot says it doesn’t..?
>> >>>> It is very importing to find out about, because an exhibition crowd
>> >>> walks around so a narrow sweet spot is no go.
>> >>>> And my main reason for using ambisonics is that is believe it is the
>> >>> best format to create space/soundroom where you are ex. in the middle
>> of
>> >> a
>> >>> storm. or you walk around inside a composition/orchestra.I also like
>> the
>> >>> idea that ambisonics is not depending on a fixed speaker
>> >>> configuration..right?
>> >>>>
>> >>>> So I want to create big spaces BUT the same sounddesign needs both
>> >>> overall sound and local sound (sounds that stays in a specific
>> position)-
>> >>> and wandering sounds -  it seems to be possible too to blend an
>> overall
>> >>> ambisonic full circle of sound with local placed sounds in the same
>> >> design…?
>> >>>>
>> >>>> And what software do I need?
>> >>>> I guess I need software that can deal with ambisonics files and make
>> >>> ambisonics files out of mono, stereo, surround files
>> >>>> and software that can convert ambisonics sound into binaural sound
>> for
>> >>> headphones.
>> >>>>
>> >>>> I´m testing
>> >>>> Noisemakers ambihead, and Ambipan (good stuff and working in logic
>> too)
>> >>>> DearVR music (and tomorrow testing DearVR pro for ambisonics output)
>> -
>> >>> (sounds great and the panner is very good)
>> >>>> And Logics own binarual output. (seems ok for binaural but misses
>> some
>> >>> automation)
>> >>>> Wigware (seems ok but cannot work in logic)
>> >>>>
>> >>>> I’m about to test
>> >>>> Waves ambisonics B360 + NX
>> >>>> Rondo360
>> >>>>
>> >>>> Everthing will run in sync controlled by Qlab - I guess Qlab can
>> handle
>> >>> ambisonics, right?
>> >>>> I found this about Qlab and ambisonics but it involves Reaper
>> >>> https://forum.cockos.com/showthread.php?t=161556 <
>> >>> https://forum.cockos.com/showthread.php?t=161556>
>> >>>>
>> >>>> I’m used to do the different layers of sound design in different
>> >>> sessions and combining them afterwards but this time I will try and
>> make
>> >>> all three in the same session…in logic.
>> >>>>
>> >>>> I also have sound particles but it is stand alone and I might use for
>> >>> some odd stuff.
>> >>>>
>> >>>> So - what do you recommend?
>> >>>> And what do see as problems/issues?
>> >>>>
>> >>>> I’m sorry for taking your (holliday) time but I need someone to says:
>> >>> Buy or get this software and do this - and you´re good :-)
>> >>>> And I know I’m addressing my questions to a forum of people how does
>> >> far
>> >>> more weird stuff than this :-)
>> >>>>
>> >>>> I hope I’ve made myself clear. If not: tell me.
>> >>>>
>> >>>> Med venlig hilsen/Best regards
>> >>>>
>> >>>> Søren Bendixen
>> >>>> Composer/Sound Designer/Producer
>> >>>>
>> >>>> Winner of Monitor Industry Award 2016 for the exhibition “Gladiator”,
>> >> At
>> >>> Moesgaard Museum
>> >>>>
>> >>>> New album Music for exhibitions out 15 January 2017
>> >>>>
>> >>>>
>> >>>>
>> >>>>
>> >>>>
>> >>>> Company: Søren Bendixen & Anette Krag
>> >>>> soerenbendi...@gmail.com
>> >>>> +45 60624394
>> >>>> www.soerenbendixen.com
>> >>>> Facebook
>> >>>> Soundcloud
>> >>>>
>> >>>>
>> >>>>
>> >>>>
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>> >>
>> >>
>> >>
>> >> --
>> >> Dr. Augustine Leudar
>> >> Artistic Director Magik Door LTD
>> >> Company Number : NI635217
>> >> Registered 63 Ballycoan rd,
>> >> Belfast BT88LL
>> >> www.magikdoor.net
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>> >
>> >
>> >
>> > --
>> >
>> > 07889727365
>> >
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>> >
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>
>
> --
> Dr. Augustine Leudar
> Artistic Director Magik Door LTD
> Company Number : NI635217
> Registered 63 Ballycoan rd,
> Belfast BT88LL
> www.magikdoor.net
>
>


-- 
Dr. Augustine Leudar
Artistic Director Magik Door LTD
Company Number : NI635217
Registered 63 Ballycoan rd,
Belfast BT88LL
www.magikdoor.net
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