Yeah I think 6 years of max would help a lot for puredata. I've used
puredata for network 3d audio stuff its great but I think going from a Daw
to something like max or puredata might be a bit much with a project time
limitation.

On Tuesday, 27 March 2018, Marc Lavallée <m...@hacklava.net> wrote:

> On Tue, 27 Mar 2018 13:22:38 +0100
> Augustine Leudar <augustineleu...@gmail.com> wrote:
>
> > 16 speakers etc ? I would use Reaper if you dont want to spend lots
> > of cash
> > - its also very flexible. I use max for this stuff as its totally
> > bespoke. Pure data is a free version but a steep learning curve and I
> > dont know waht the spatialisation tools are like.
>
> The VBAP plugin for Puredata is the same than the one for Max/MSP, and
> was written by Ville Pulkki who created the VBAP method:
> https://puredata.info/downloads/vbap
>
> I don't think that Puredata was difficult to learn; that said I started
> in 1997 after 6 years of Max (from its beta version). PD is still being
> used, even by younger adopters; I saw a data sonification demo last
> week made by students in AI (who are not more intelligent than sound
> designers). It lacks the shiny user interface of DAWs (and Max/MSP).
>
> --
> Marc
>
> > On 27 March 2018 at 13:17, søren Bendixen <soerenbendi...@gmail.com>
> > wrote:
> >
> > > Thanks
> > > And impressive work!
> > > Now I just need to now where to get vbap or another form of
> > > amplitude panning - plug-ins and a hint re. DAW (reaper I guess..)
> > > BR
> > > Søren Bendixen
> > >
> > > Sendt fra min iPad
> > >
> > > > Den 27. mar. 2018 kl. 11.32 skrev jack reynolds <
> > > jackreynolds...@gmail.com>:
> > > >
> > > > This is the first one i found, but it will give you an idea.
> > > >
> > > > J
> > > >
> > > > http://www2.spsc.tugraz.at/people/georgios/publications/
> > > papers/marentakis_2014c.pdf
> > > >
> > > >
> > > > On 27 March 2018 at 10:27, Augustine Leudar
> > > > <augustineleu...@gmail.com> wrote:
> > > >
> > > >> Sorry Im a bit busy so didnt read all. I did quite a similar
> > > >> project
> > > with
> > > >> two concentric rings of speakers one inside the other. My advice
> > > >> would
> > > be
> > > >> to not use ambisonics but Vbap or some form of amplitude panning
> > > >> - sweet spot is less of an issue. I do a lot of walk around
> > > >> installations and occasionally for museums,
> > > >> best,
> > > >> Gus
> > > >>
> > > >> On 27 March 2018 at 08:01, Jack Reynolds
> > > >> <jackreynolds...@gmail.com> wrote:
> > > >>
> > > >>> As far as I know, higher order ambisonics over loudspeakers has
> > > >>> a quite confined sweet spot. Higher order spherical harmonics
> > > >>> produce an in
> > > phase
> > > >>> and out of phase signal in opposite speaker pairs. So if you
> > > >>> pan a
> > > signal
> > > >>> towards a particular speaker, the opposite speaker will produce
> > > >>> a lower level antiphase signal, which will work when you are
> > > >>> positioned
> > > >> equidistant
> > > >>> from both speakers, causing a certain amount of nulling of the
> > > >>> air
> > > >> pressure
> > > >>> at that spot, but positive particle velocity, like a figure 8
> > > >>> mic
> > > >> pattern.
> > > >>> So as you move around the room, the sonic image will change
> > > >>> because of
> > > >> the
> > > >>> opposite pairs of speakers.
> > > >>> It’s also very difficult to isolate a sound in a single
> > > >>> speaker, unless you are working at seventh order ambisonics,
> > > >>> with a 64 channel signal. So I am wondering why you are
> > > >>> considering ambisonics over vbap?
> > > >>>
> > > >>> I use the Blue Ripple Sound third order ambisonic plug-ins in
> > > >>> Reaper
> > > and
> > > >>> have also been experimenting with the IEM seventh order plugins
> > > >>> which
> > > >> could
> > > >>> be worth experimenting with. Reaper and Nuendo are the only
> > > >>> DAWs which
> > > >> will
> > > >>> give you 64 channel busses for 7th order, and IEM have just
> > > >>> launched a customisable speaker array decoding plugin. You can
> > > >>> also try MATHIAS Kronlachers 7th order ambiX suite for binaural
> > > >>> decoding at the same
> > > time.
> > > >>> They also free, so you could experiment for nothing!
> > > >>> PTHD has just updated to 16 channel busses but logic can only
> > > >>> do 8, so first order only, which won’t give you much positional
> > > >>> accuracy.
> > > >>>
> > > >>> Hope this helps!
> > > >>>
> > > >>> Cheers
> > > >>>
> > > >>> Jack
> > > >>>
> > > >>>
> > > >>> Sent from my iPhone
> > > >>>
> > > >>>> On 27 Mar 2018, at 00:17, Søren Bendixen
> > > >>>> <soerenbendi...@gmail.com>
> > > >>> wrote:
> > > >>>>
> > > >>>> Hello
> > > >>>> I need some advice!
> > > >>>>
> > > >>>> I’ve been doing music/sounddesign for museums for a while now
> > > >>>> (read:
> > > >>> https://www.asoundeffect.com/museum-sound-design/ <
> > > >>> https://www.asoundeffect.com/museum-sound-design/>). My next
> > > >>> project could be the one using ambisonics!…
> > > >>>> I have never really used ambisonics but have been reading a
> > > >>>> lot
> > > lately,
> > > >>> and demoing plug ins - up til now only in headphones converting
> > > >>> stuff
> > > to
> > > >>> binaural.
> > > >>>> And in the next few days I´ll test some ambisonics over my
> > > >>>> speakers. I
> > > >>> did that a while back and it sounded very cool.
> > > >>>> I have a studio with 8 ch out, 8 speakers (and a sub) - but
> > > >>>> hope I can
> > > >>> get my hands on 8 more channels and 8 more speakers.
> > > >>>>
> > > >>>> I have logic Pro x, ableton live 9 (upgrading soon..) and
> > > >>>> Reaper. I do
> > > >>> most of my work in Logic Pro X, and would like to stay in Logic
> > > >>> - the exhibition opens in less than three months…so digging
> > > >>> deep into another
> > > >> DAW
> > > >>> is difficult.
> > > >>>>
> > > >>>> I’m a composer and I compose music and sounddesign.I tend to
> > > >>>> use
> > > >>> standard technical configurations in odd ways (parallel stereo,
> > > >>> some sourround configs), Mostly it is ways of composing and
> > > >>> arranging every sound as a part of a symphony. It do that in
> > > >>> different ways - and I
> > > >> started
> > > >>> out working this way because I was asked to do 3
> > > compositions/sounddesign
> > > >>> playing in the same room - (please read the article from
> > > >>> asoundeffect).
> > > >>>>
> > > >>>> Exhibition rooms are also often odd designs - and so is
> > > >>>> speaker
> > > >>> placement.
> > > >>>> But this time I have the possibility to work in 3 circles and
> > > >>>> this is
> > > >>> what want to do:
> > > >>>>
> > > >>>> - Inner circle: Speak in headphones + two sounddesigns: one
> > > >>>> related to
> > > >>> the speak, the other layers from the sounddesign from the two
> > > >>> other circles. I want this sounddesign to be 3D/Binaural.
> > > >>>>
> > > >>>> - Middle circle: 8 speakers hanging from a rig about 4 - 5
> > > >>>> meters up
> > > >>> pointing down into the circle.(45 degrees i guess..). This
> > > >>> sounddesign
> > > >> will
> > > >>> consist of music, local sound related to object/themes in this
> > > >>> part of
> > > >> the
> > > >>> exhibition. This should be in ambisonics. some of this
> > > >>> sounddesign will appear in headphones as binaural sounds. I can
> > > >>> be two different
> > > >> audiofiles
> > > >>> (managed by Qlab).
> > > >>>>
> > > >>>> - Outer circle: 8 speakers placed on the walls - the room is
> > > >>>> square
> > > but
> > > >>> we will try to create an illusion that it is circular by
> > > >>> projecting
> > > >> movies
> > > >>> on the walls. Here I want another sounddesign consisting of
> > > >>> mainly
> > > season
> > > >>> related sound (spring, summer, winter - storm, rain, wind, and
> > > >>> just the sound of a cold cold morning..).
> > > >>>> his sounddesign should be ambisonics too.
> > > >>>> If possible I would like sounds from ex. horses (or people
> > > >>>> walking or
> > > >>> wind blowing) wander from the outer circle into the middle
> > > >>> circle and
> > > >> into
> > > >>> headphones. and back.
> > > >>>>
> > > >>>> The sounddesign/music from the middle circle and the outer
> > > >>>> circle will
> > > >>> blend (and should blend) and when you put on headphones you
> > > >>> will hear layers of the middle and outer circle designs - so
> > > >>> you never leave
> > > what I
> > > >>> call the overall sounddesign.
> > > >>>>
> > > >>>> So how do I do that..?
> > > >>>>
> > > >>>> First I need to know: Is it true that Ambisonics does not “aim
> > > >>>> for” a
> > > >>> sweet spot - Paul Virostek says it does (https://www.
> > > >>> creativefieldrecording.com/2017/03/01/explorers-of-
> > > >>> ambisonics-introduction/#more-16883 <https://www.
> > > >>> creativefieldrecording.com/2017/03/01/explorers-of-
> > > >>> ambisonics-introduction/#more-16883>) a lot says it doesn’t..?
> > > >>>> It is very importing to find out about, because an exhibition
> > > >>>> crowd
> > > >>> walks around so a narrow sweet spot is no go.
> > > >>>> And my main reason for using ambisonics is that is believe it
> > > >>>> is the
> > > >>> best format to create space/soundroom where you are ex. in the
> > > >>> middle
> > > of
> > > >> a
> > > >>> storm. or you walk around inside a composition/orchestra.I also
> > > >>> like
> > > the
> > > >>> idea that ambisonics is not depending on a fixed speaker
> > > >>> configuration..right?
> > > >>>>
> > > >>>> So I want to create big spaces BUT the same sounddesign needs
> > > >>>> both
> > > >>> overall sound and local sound (sounds that stays in a specific
> > > position)-
> > > >>> and wandering sounds -  it seems to be possible too to blend an
> > > >>> overall ambisonic full circle of sound with local placed sounds
> > > >>> in the same
> > > >> design…?
> > > >>>>
> > > >>>> And what software do I need?
> > > >>>> I guess I need software that can deal with ambisonics files
> > > >>>> and make
> > > >>> ambisonics files out of mono, stereo, surround files
> > > >>>> and software that can convert ambisonics sound into binaural
> > > >>>> sound for
> > > >>> headphones.
> > > >>>>
> > > >>>> I´m testing
> > > >>>> Noisemakers ambihead, and Ambipan (good stuff and working in
> > > >>>> logic
> > > too)
> > > >>>> DearVR music (and tomorrow testing DearVR pro for ambisonics
> > > >>>> output) -
> > > >>> (sounds great and the panner is very good)
> > > >>>> And Logics own binarual output. (seems ok for binaural but
> > > >>>> misses some
> > > >>> automation)
> > > >>>> Wigware (seems ok but cannot work in logic)
> > > >>>>
> > > >>>> I’m about to test
> > > >>>> Waves ambisonics B360 + NX
> > > >>>> Rondo360
> > > >>>>
> > > >>>> Everthing will run in sync controlled by Qlab - I guess Qlab
> > > >>>> can
> > > handle
> > > >>> ambisonics, right?
> > > >>>> I found this about Qlab and ambisonics but it involves Reaper
> > > >>> https://forum.cockos.com/showthread.php?t=161556 <
> > > >>> https://forum.cockos.com/showthread.php?t=161556>
> > > >>>>
> > > >>>> I’m used to do the different layers of sound design in
> > > >>>> different
> > > >>> sessions and combining them afterwards but this time I will try
> > > >>> and
> > > make
> > > >>> all three in the same session…in logic.
> > > >>>>
> > > >>>> I also have sound particles but it is stand alone and I might
> > > >>>> use for
> > > >>> some odd stuff.
> > > >>>>
> > > >>>> So - what do you recommend?
> > > >>>> And what do see as problems/issues?
> > > >>>>
> > > >>>> I’m sorry for taking your (holliday) time but I need someone
> > > >>>> to says:
> > > >>> Buy or get this software and do this - and you´re good :-)
> > > >>>> And I know I’m addressing my questions to a forum of people
> > > >>>> how does
> > > >> far
> > > >>> more weird stuff than this :-)
> > > >>>>
> > > >>>> I hope I’ve made myself clear. If not: tell me.
> > > >>>>
> > > >>>> Med venlig hilsen/Best regards
> > > >>>>
> > > >>>> Søren Bendixen
> > > >>>> Composer/Sound Designer/Producer
> > > >>>>
> > > >>>> Winner of Monitor Industry Award 2016 for the exhibition
> > > >>>> “Gladiator”,
> > > >> At
> > > >>> Moesgaard Museum
> > > >>>>
> > > >>>> New album Music for exhibitions out 15 January 2017
> > > >>>>
> > > >>>>
> > > >>>>
> > > >>>>
> > > >>>>
> > > >>>> Company: Søren Bendixen & Anette Krag
> > > >>>> soerenbendi...@gmail.com
> > > >>>> +45 60624394
> > > >>>> www.soerenbendixen.com
> > > >>>> Facebook
> > > >>>> Soundcloud
> > > >>>>
> > > >>>>
> > > >>>>
> > > >>>>
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> > > >>
> > > >>
> > > >>
> > > >> --
> > > >> Dr. Augustine Leudar
> > > >> Artistic Director Magik Door LTD
> > > >> Company Number : NI635217
> > > >> Registered 63 Ballycoan rd,
> > > >> Belfast BT88LL
> > > >> www.magikdoor.net
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> > > >
> > > >
> > > >
> > > > --
> > > >
> > > > 07889727365
> > > >
> > > > 02036861372
> > > >
> > > > 3 Swimmers Lane
> > > > Haggerston
> > > > London
> > > > E2 8FR
> > > >
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> > > > www.facebook.com/reynoldsmicrophones
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-- 
Dr. Augustine Leudar
Artistic Director Magik Door LTD
Company Number : NI635217
Registered 63 Ballycoan rd,
Belfast BT88LL
www.magikdoor.net
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