Okay, poll for everyone:

1. Have you ever been involved in the economy because it was required
to take main game actions?
2. If so, did you enjoy it?
3. Do you think that the game is better with or without this kind of fees?

Please do your best to consider each question individually.

-Aris

On Sun, Sep 30, 2018 at 10:44 PM Alex Smith <ais...@alumni.bham.ac.uk> wrote:
>
> On Sun, 2018-09-30 at 22:32 -0700, Kerim Aydin wrote:
> > On Sun, 30 Sep 2018, Aris Merchant wrote:
> > > So, for instance, pending proposals and
> > > calling CFJs should always be free and unlimited, excluding abuse.
> >
> > What a limited view of a very small slice of game history this is.
>
> I think it helps to have an exception for "good of the game" pends and
> CFJs, but that it also helps to charge for "I was curious" or "nomic
> manouevring"-style proposals and CFJs. (You can make the distinction
> via a dependent action or the like.) So I guess my view's somewhere in
> between. (And this /is/ based on observations of the game history.)
>
> Of course, a "let's all work together to pay for these bugfixes"
> economy could also be interesting, but it makes it hard to make the
> economy competitive in other respects.
>
> --
> ais523
>

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