I would support a proposal to repeal the land rules and stop playing land.
Even though I’ve been active in playing the map the past couple weeks, it
just seems hard to think of any rule changes to make it meaningful.

On Sun, Sep 30, 2018 at 8:24 PM Reuben Staley <reuben.sta...@gmail.com>
wrote:

> Inevitably, the question had to come up again: should we get rid of the
> land mechanics? Five months and some change have gone by so far and it
> really doesn't look like it's going to continue much longer.
>
> This has been heavily argued before (specifically, when Aris brought up
> the question a couple months back) and most of the points that were
> brought up back then are still applicable here.
>
> Additionally, now that both G. and Corona, two people who supported the
> subgame in the first place, have become disinterested in the mechanic's
> continuation, it remains that the only active players are D. Margaux and
> twg.
>
> Moreover, it's just not that fun. It feels like it's less of a strategic
> game based on trying to own the most stuff and more of a
> going-through-the-motions type deal. When there's a land auction, a few
> bids are cast and no competition ensues. Then you do the rounds and
> collect your assets. Then you wait for the next week so you can do it
> all again.
>
> Additionally, I'm just burned out at this point. Making reports each
> week is more of a chore than anything. I'm not interested in playing all
> that much.
>
> So, what are our options?
>
> We can repeal all the rules and stop playing. This solution would be the
> quickest and easiest. We should also implement a different currency like
> points in place of coins. But the problem is, the rest of Agora isn't
> actually all that mechanically interesting or unique so we'd be left
> with a hole in the ruleset.
>
> We can rework the Arcadia rules. New assets, new map, new everything. I
> would try to get back into the swing of things if the mechanics sounded
> interesting. But notice how it took months to get to where we are today
> where the map is more interesting that a few squares of land in the
> middle? Yeah, that sounds boring as heck.
>
> Or we can continue on this path. I would probably stop being the
> Cartographor just because I'm really not interested in doing more of this.
>
> I currently favor a full repeal, but if someone has new and innovative
> ideas about how to save Arcadia, I'll listen.
>
> --
> Trigon
>

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