Thanks.
Best regards, Mark Talluto canelasoftware.com On Feb 27, 2013, at 4:44 PM, Kevin Miller <ke...@runrev.com> wrote: > Unfortunately to answer that one I really do need someone from dev. My > apologies. > > Kind regards, > > Kevin > > Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/ > LiveCode: Everyone can code > > > > > On 28/02/2013 00:33, "Mark Talluto" <use...@canelasoftware.com> wrote: > >> Since we are asking Kevin to stay awake a little longer, I have a >> question as well. >> >> I am one of those that is in need for improved media support for all >> platforms. The brief write up does not mention the camera for desktop. >> Will the new media support include modern support for the camera on >> desktop for video recording? >> >> >> Best regards, >> >> Mark Talluto >> canelasoftware.com >> >> >> >> On Feb 27, 2013, at 4:30 PM, Monte Goulding <mo...@sweattechnologies.com> >> wrote: >> >>> Kevin seeing as you refuse to heed my advice to take a sleeping pill >>> could you elaborate on the vector object a bit more. Anything you can >>> share would be great. The other thing I'm wondering is will any of this >>> stuff improve scrolling groups on iOS? >>> >>> -- >>> M E R Goulding >>> Software development services >>> >>> mergExt - There's an external for that! >>> >>> On 28/02/2013, at 11:26 AM, Kevin Miller <ke...@runrev.com> wrote: >>> >>>> It does. That's the big challenge with the Physics stretch goal and its >>>> vital to so many apps. Just hooking in the physics engine isn't so >>>> hard. >>>> The GPU is where it is at, or rather, where it needs to be for this >>>> sort >>>> of stuff to work well. >>>> >>>> Kind regards, >>>> >>>> Kevin >>>> >>>> Kevin Miller ~ ke...@runrev.com ~ http://www.runrev.com/ >>>> LiveCode: Everyone can code >>>> >>>> >>>> >>>> >>>> On 28/02/2013 00:13, "Scott Rossi" <sc...@tactilemedia.com> wrote: >>>> >>>>> I am fully excited. With all due respect to Richard, I share his need >>>>> for reliable video playback, but physics and better (?) vector >>>>> support is >>>>> substantially appealing, and makes LiveCode a viable contender in >>>>> games >>>>> and simulation spaces, where currently it is not. A bigger market, and >>>>> more users. >>>>> >>>>> My bigger overall issue is display performance. Physics, improved >>>>> video >>>>> playback, and pretty much displaying everything on screen needs better >>>>> performance. Am hoping the new changes bring about a new display >>>>> architecture or whatever is needed to make LiveCode worthy of all >>>>> these >>>>> great new features. >>>> >>>> >>>> >>>> _______________________________________________ >>>> use-livecode mailing list >>>> use-livecode@lists.runrev.com >>>> Please visit this url to subscribe, unsubscribe and manage your >>>> subscription preferences: >>>> http://lists.runrev.com/mailman/listinfo/use-livecode >>> >>> _______________________________________________ >>> use-livecode mailing list >>> use-livecode@lists.runrev.com >>> Please visit this url to subscribe, unsubscribe and manage your >>> subscription preferences: >>> http://lists.runrev.com/mailman/listinfo/use-livecode >> >> >> _______________________________________________ >> use-livecode mailing list >> use-livecode@lists.runrev.com >> Please visit this url to subscribe, unsubscribe and manage your >> subscription preferences: >> http://lists.runrev.com/mailman/listinfo/use-livecode > > > > _______________________________________________ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode _______________________________________________ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode