I am fully excited.  With all due respect to Richard, I share his need for 
reliable video playback, but physics and better (?) vector support is 
substantially appealing, and makes LiveCode a viable contender in games and 
simulation spaces, where currently it is not. A bigger market, and more users.

My bigger overall issue is display performance.  Physics, improved video 
playback, and pretty much displaying everything on screen needs better 
performance.  Am hoping the new changes bring about a new display architecture 
or whatever is needed to make LiveCode worthy of all these great new features.

Regards,


Scott Rossi
Creative Director
Tactile Media, UX Design

-------- Original message --------
Subject: Re: Physics Engine support 
From: Monte Goulding <mo...@sweattechnologies.com> 
To: How to use LiveCode <use-livecode@lists.runrev.com> 
CC:  

Actually, I think where we are now just about to get past Box2D I think it 
would be good to get more detail on the vector object in some forum. Even if 
it's just an email here. People can clearly see Win8 as a benefit but the 
vector one is a bit to abstract to excite anyone but Scott Rossi. What are the 
core things you want us to know about this object, are there any other products 
that do similar things that you could point us to so we could see what we might 
get?

On 28/02/2013, at 8:23 AM, Kevin Miller <ke...@runrev.com> wrote:

> Yes. Couldn't agree more.

--
Monte Goulding

M E R Goulding - software development services
mergExt - There's an external for that!





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