Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-12 Thread Jason House
On May 12, 2008, at 4:33 PM, Gian-Carlo Pascutto <[EMAIL PROTECTED]> wrote: Jeff Nowakowski wrote: On Mon, 2008-05-12 at 21:14 +0200, Gian-Carlo Pascutto wrote: But I still categorically object to the stance that it's the bots or the programmers fault that it forfeits on time. As log as lag

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-12 Thread Jeff Nowakowski
On Mon, 2008-05-12 at 22:33 +0200, Gian-Carlo Pascutto wrote: > Do you claim it's possible to avoid time losses by better coding? If so, > I'm very interested in what you have in mind. Measuring lag isn't the > answer: if your opponent is willing to play 2500 moves and you can make > at most 2

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-12 Thread steve uurtamo
> Do you claim it's possible to avoid time losses by better coding? If so, > I'm very interested in what you have in mind. Measuring lag isn't the > answer: if your opponent is willing to play 2500 moves and you can make at > most 2 per second because of lag, then you will lose no matter what you

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-12 Thread Gian-Carlo Pascutto
Jeff Nowakowski wrote: On Mon, 2008-05-12 at 21:14 +0200, Gian-Carlo Pascutto wrote: But I still categorically object to the stance that it's the bots or the programmers fault that it forfeits on time. As log as lag is not compensated there is no way to avoid time losses, even if the bot always

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-12 Thread Don Dailey
Jeff Nowakowski wrote: On Mon, 2008-05-12 at 21:14 +0200, Gian-Carlo Pascutto wrote: But I still categorically object to the stance that it's the bots or the programmers fault that it forfeits on time. As log as lag is not compensated there is no way to avoid time losses, even if the bot a

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-12 Thread Jeff Nowakowski
On Mon, 2008-05-12 at 21:14 +0200, Gian-Carlo Pascutto wrote: > But I still categorically object to the stance that it's the bots or the > programmers fault that it forfeits on time. As log as lag is not > compensated there is no way to avoid time losses, even if the bot always > moves instantly

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-12 Thread Don Dailey
Gian-Carlo Pascutto wrote: Don Dailey wrote: Gian-Carlo Pascutto wrote: If it is indeed a KGS flaw I may add a workaround to Leela as simple as doing time = time / 10 as soon as winrate >95% or so. There is still a possibility of losing on time then but it should happen less. That is a

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-12 Thread Gian-Carlo Pascutto
Don Dailey wrote: Gian-Carlo Pascutto wrote: If it is indeed a KGS flaw I may add a workaround to Leela as simple as doing time = time / 10 as soon as winrate >95% or so. There is still a possibility of losing on time then but it should happen less. That is almost the identical heuristic

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-10 Thread Don Dailey
It's great to see incidents like this being handled with maturity. Also, a nod to Nick for having the humility to apologize, and Jason for not losing it. My respect to both has increased although it was already high. - Don Jason House wrote: My personal preferences would be to see t

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-10 Thread Don Dailey
Gian-Carlo Pascutto wrote: If it is indeed a KGS flaw I may add a workaround to Leela as simple as doing time = time / 10 as soon as winrate >95% or so. There is still a possibility of losing on time then but it should happen less. That is almost the identical heuristic that Lazarus uses.

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-09 Thread Jason House
My personal preferences would be to see the final section change its title from "Probation" to "Losses in Cleanup" or some other title addressing undesirable issue uncovered in this past tournament. I have renamed this section to "Losses after Game Stop". Is this reasonable? As tournament

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-08 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, Jason House <[EMAIL PROTECTED]> writes You have a typo "deasd" should be "dead". Thank you, fixed. My personal preferences would be to see the final section change its title from "Probation" to "Losses in Cleanup" or some other title addressing undesirable issu

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-08 Thread Jason House
You have a typo "deasd" should be "dead". My personal preferences would be to see the final section change its title from "Probation" to "Losses in Cleanup" or some other title addressing undesirable issue uncovered in this past tournament. I'd also appreciate it if the old versions of the report

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-08 Thread Tom
Thank you again Nick for running the tournament, and writing the report. I am disappointed though about your reaction towards housebot. I don't think it is fair to critisize the behaiviour of a bot that is not breaking any rules or guidlines. If you don't like the bots behaiviour, it seems to me

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-08 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, Michael Williams <[EMAIL PROTECTED]> writes I agree with Evan 100%. I probably would have gone berserk if I were Jason. Instead he handled it with relative grace, considering what was in that report. Ok. I am persuaded that I have acted wrongly here. I withd

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-08 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, Gian-Carlo Pascutto <[EMAIL PROTECTED]> writes Evan Daniel wrote: It is entirely within the power of the other bots to not lose on time. I am not sure that is true. LeelaBot should be perfectly capable of playing about 12 moves per second in the default confi

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-07 Thread Michael Williams
I agree with Evan 100%. I probably would have gone berserk if I were Jason. Instead he handled it with relative grace, considering what was in that report. Evan Daniel wrote: On Wed, May 7, 2008 at 11:45 AM, Nick Wedd <[EMAIL PROTECTED]> wrote: In message <[EMAIL PROTECTED]>, Jason House <[

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-07 Thread Jason House
On May 7, 2008, at 4:54 PM, Gian-Carlo Pascutto <[EMAIL PROTECTED]> wrote: Evan Daniel wrote: It is entirely within the power of the other bots to not lose on time. I am not sure that is true. LeelaBot should be perfectly capable of playing about 12 moves per second in the default config

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-07 Thread Gian-Carlo Pascutto
Evan Daniel wrote: It is entirely within the power of the other bots to not lose on time. I am not sure that is true. LeelaBot should be perfectly capable of playing about 12 moves per second in the default configuration. However, it seems either KGS or kgsGtp do not (correctly) account fo

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-07 Thread Jeff Nowakowski
On Wed, 2008-05-07 at 18:36 +0100, Nick Wedd wrote: > If I had the ability to change the way the game-end protocol is > implemented, I would do so. I do not know what I would implement, but > it might well include Fisher time. However, the implementation is not > under my control. My problem

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-07 Thread Jason House
On May 7, 2008, at 3:15 PM, Aloril <[EMAIL PROTECTED]> wrote: On Wed, 2008-05-07 at 09:59 -0400, Jason House wrote: Did you know that weakbot50k and idiotbot don't actually handle the game end at all? Once both players pass, they switch to using gnu go. Source code for weakbot50k and idi

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-07 Thread Aloril
On Wed, 2008-05-07 at 09:59 -0400, Jason House wrote: > Did you know that weakbot50k and idiotbot don't actually handle the > game end at all? Once both players pass, they switch to using gnu go. Source code for weakbot50k and idiotbot is at http://londerings.sourceforge.net/go/kgs/ . This was

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-07 Thread Jason House
On Wed, May 7, 2008 at 11:45 AM, Nick Wedd <[EMAIL PROTECTED]> wrote: > In message <[EMAIL PROTECTED]>, > Jason House <[EMAIL PROTECTED]> writes > > > Correction: HBotSVN was not reconfigured for speed in round 3. It was > > set to use two search threads in round 4, and was compiled in debug > >

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-07 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, Evan Daniel <[EMAIL PROTECTED]> writes On Wed, May 7, 2008 at 11:45 AM, Nick Wedd <[EMAIL PROTECTED]> wrote: In message <[EMAIL PROTECTED]>, Jason House <[EMAIL PROTECTED]> writes > Correction: HBotSVN was not reconfigured for speed in round 3. It was > set to

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-07 Thread Evan Daniel
On Wed, May 7, 2008 at 11:45 AM, Nick Wedd <[EMAIL PROTECTED]> wrote: > In message <[EMAIL PROTECTED]>, > Jason House <[EMAIL PROTECTED]> writes > > > > Correction: HBotSVN was not reconfigured for speed in round 3. It was > > set to use two search threads in round 4, and was compiled in debug > >

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-07 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, Jason House <[EMAIL PROTECTED]> writes Correction: HBotSVN was not reconfigured for speed in round 3.  It was set to use two search threads in round 4, and was compiled in debug mode for the whole tournament.  I apologize for the confusing PM's during the tourname

Re: [computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-07 Thread Jason House
Correction: HBotSVN was not reconfigured for speed in round 3. It was set to use two search threads in round 4, and was compiled in debug mode for the whole tournament. I apologize for the confusing PM's during the tournament about this. What is "HBotSVN's technique"? The game end protocol sa

[computer-go] Congratulations to LeelaBot2 and to CzechBot

2008-05-07 Thread Nick Wedd
the winners of last Sunday's KGS bot tournament. My report is at http://www.weddslist.com/kgs/past/38/index.html Nick -- Nick Wedd[EMAIL PROTECTED] ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo