Don Dailey wrote:


Gian-Carlo Pascutto wrote:

If it is indeed a KGS flaw I may add a workaround to Leela as simple as doing time = time / 10 as soon as winrate >95% or so. There is still a possibility of losing on time then but it should happen less.

That is almost the identical heuristic that Lazarus uses. But in addition to this the time is loaded up front - in other words early moves use a lot more time - but when win-rate is high it's divided by something not quite as severe as 1/10 since it gradually plays faster and faster based on the move number. I think it's a very good algorithm. Lazarus also would speed up when losing badly just out of good manners - unless resignation is turned on.

I think I will add this and hope this resolves the problem.

But I still categorically object to the stance that it's the bots or the programmers fault that it forfeits on time. As log as lag is not compensated there is no way to avoid time losses, even if the bot always moves instantly. You can at best improve the odds of this not happening.

--
GCP
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