Don Dailey wrote:
Gian-Carlo Pascutto wrote:
If it is indeed a KGS flaw I may add a workaround to Leela as simple
as doing time = time / 10 as soon as winrate >95% or so. There is
still a possibility of losing on time then but it should happen less.
That is almost the identical heuristic that Lazarus uses. But in
addition to this the time is loaded up front - in other words early
moves use a lot more time - but when win-rate is high it's divided by
something not quite as severe as 1/10 since it gradually plays faster
and faster based on the move number. I think it's a very good
algorithm. Lazarus also would speed up when losing badly just out
of good manners - unless resignation is turned on.
I think I will add this and hope this resolves the problem.
But I still categorically object to the stance that it's the bots or the
programmers fault that it forfeits on time. As log as lag is not
compensated there is no way to avoid time losses, even if the bot always
moves instantly. You can at best improve the odds of this not happening.
--
GCP
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