Jason Slagle wrote:
> On Tue, 7 Apr 2009, Bryan Kearney wrote:
> 
>> Kyle Cordes wrote:
>>> There is dangerous territory nearby: Paying customers have a higher
>>> expectation of a smooth out-of-box-experience, than open source users;
>>> to make this happen it is necessary to debug vigorously. However, open
>>> source users tend to chafe at the thought of a "community" version
>>> intentionally left buggy while a "pay" version is fixed. I think the
>>> only clean way out of this is a lot of debugging.
>>>
>>> Related to this, I can tell you from personal experience in commercial
>>> software: support costs can be an enormously drain. The most effective
>>> way to keep them down is with relentless quality improvement: kill bugs,
>>> make features more comprehensible, document, make failure modes gentle,
>>> make errors clear, etc.
>>>
>> But this is the value of a community. Too often the focus is on the
>> developers. But users are even more valuable. If RL were to release a
>> full featured community version, and then a supported version based on
>> that.. the community is doing the hardening. This does not mean that the
>> community version is bad.. just new. The proof would be that bugs get
>> fixed in both.
> 
> That's not how the model tends to work though.  Usually the paid community 
> gets the product first with the community version lagging behind by a 
> release.
> 
> Jason
> 
> 
Depends on the community I guess. The ones I have been with are not that 
way. As typical, your mileage may vary.
-- bk


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