On Tue, 7 Apr 2009, Bryan Kearney wrote:

> Kyle Cordes wrote:
>>
>> There is dangerous territory nearby: Paying customers have a higher
>> expectation of a smooth out-of-box-experience, than open source users;
>> to make this happen it is necessary to debug vigorously. However, open
>> source users tend to chafe at the thought of a "community" version
>> intentionally left buggy while a "pay" version is fixed. I think the
>> only clean way out of this is a lot of debugging.
>>
>> Related to this, I can tell you from personal experience in commercial
>> software: support costs can be an enormously drain. The most effective
>> way to keep them down is with relentless quality improvement: kill bugs,
>> make features more comprehensible, document, make failure modes gentle,
>> make errors clear, etc.
>>
> But this is the value of a community. Too often the focus is on the
> developers. But users are even more valuable. If RL were to release a
> full featured community version, and then a supported version based on
> that.. the community is doing the hardening. This does not mean that the
> community version is bad.. just new. The proof would be that bugs get
> fixed in both.

That's not how the model tends to work though.  Usually the paid community 
gets the product first with the community version lagging behind by a 
release.

Jason


-- 
Jason Slagle - RHCE
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