On 2010-09-17, at 12:51, Altair Sythos Memo wrote: > There aren't tools to assure to an agent him cached texture is still > one cached the teleport before...
Not needed. Textures are static. UUIDs are never re-used. _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges