But some users want to be able to override this. I want a certain location to always load fast, even if I rarely visit it.
User story: I want to mark certain locations as "Fast Loading" even if I do not visit them very often. This should override the automatic behavior of the system. On Fri, Sep 17, 2010 at 11:42 AM, Marc Adored <m...@inworlddesigns.com> wrote: > I think that maybe "places" should have scores of how often they are > visted to determine how long the cache of that place is stored. So > since every login you start at home it would have a high score > therefore the cache would be stored for a longer period of time. Same > goes for places you visit often. This would remove any interaction > needed by the user because the system would pretty much auto detect > what places you would have as a favorite... > > On Thu, Sep 16, 2010 at 12:58 PM, Kelly Linden <ke...@lindenlab.com> wrote: >> Strictly speaking I think you have the stories and tasks reversed here. >> >> As a user I'd like to be able to use a greater portion of my available disk >> to improve the SL experience. >> * Task: Improve the cache system to allow larger caches >> >> As a user I'd like the places I visit most often, like my 'home' and >> favorites, to load more quickly >> * Task: Improve the cache system to not discard data for my home (at least >> not for a while) >> * Task: Improve the cache system to not discard data for my 'favorites' >> places (at least not for a while) >> >> As a user I'd like to never have to clear the cache to fix a bug >> * Task: Implement a quick and efficient inventory verification to find >> inventory cache discrepancies. >> * Task: (Are there other common bugs that require a cache clear to fix?) >> >> Improving the cache system is a task (actually multiple tasks) used to >> accomplish the three experience stories you have. Stories should generally >> be about the end experience, not the underlying system or how the >> experiences will be fixed. Yes, that is a rough guide, especially for many >> stories where the actor is 'a developer', but it helps still. :) >> >> That said these are great ideas, and should definitely be on a backlog >> somewhere if they aren't. I know we have discussed all of them at one point >> or another. >> >> - Kelly >> >> On Thu, Sep 16, 2010 at 9:44 AM, Daniel <danielravenn...@gmail.com> wrote: >>> >>> As a user I would like to see an improved cache in order to have a >>> better Second Life experience. The types >>> of improvements that would lead to a better experience include: >>> >>> * A higher cache size limit. This would let me save more data and speed >>> up rez times, and also put less >>> load on the server side, since it would not have to refresh discarded >>> data as often. Modern hard drives >>> are much much larger than the current 1 GB limit, and I should be able >>> to allocate more storage to >>> my Second Life data if it improves performance. >>> >>> * Ability to set certain locations as "home" or "favorites", and to >>> never discard or preferentially keep those >>> locations in cache. Places I know I will visit often should not be >>> discarded just because I happen to visit >>> several other locations in the course of a session. >>> >>> * More reliability in cache storage, leading to less often need to >>> delete cache to fix a problem caused by >>> cache corruption. A low level inventory verification (meaning it does >>> not take a large percentage of viewer >>> resources) to ensure it matches the asset database is an example, but >>> technical implementation I will leave >>> to programmers. The desired result is less frequent issues like >>> apparent inventory loss, which upsets users >>> and leads to support tickets. >>> _______________________________________________ >>> Policies and (un)subscribe information available here: >>> http://wiki.secondlife.com/wiki/OpenSource-Dev >>> Please read the policies before posting to keep unmoderated posting >>> privileges >> >> >> _______________________________________________ >> Policies and (un)subscribe information available here: >> http://wiki.secondlife.com/wiki/OpenSource-Dev >> Please read the policies before posting to keep unmoderated posting >> privileges >> > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/OpenSource-Dev > Please read the policies before posting to keep unmoderated posting privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/OpenSource-Dev Please read the policies before posting to keep unmoderated posting privileges