When this works he says~

Still, it would have been nice to get a nice little message telling
everyone, they'll tell us that the hats have stopped dropping eventually,
right?

On Sat, Jan 9, 2016 at 11:47 AM, ED-E <[email protected]> wrote:

> Thanks man, that makes sense, i have seen they removed it from the store
> too. Communication with the customers leaves a lot to be desired by Valve
> though.
>
> I wanted to surprise my staff of my community with items (worth ~2 keys
> each) last year, special name/description tagged and in the end gift
> wrapped. I pushed it from christmas to new year (for other reasons though)
> and now i'm still having them in my inventory, in hopes this would be fixed
> soon. Well I guess once this works again, I'll go with "Hey guys, random
> surprise for no reason other than you are awesome!" :)
>
> ----- Original Message -----
> From: uasmatrix <[email protected]>
> To: [email protected]
> Date: Sat, 9 Jan 2016 10:20:05 -0500
> Subject: Re: [hlds] Mandatory Team Fortress 2 update released
>
> > Supposedly it's not really broken, but Valve disabled it for the time
> being due to the fact that people could bypass their Escrow / confirmation
> bullshit with it.
> >
> > Basically if someone had their account taken, then the hijacker could
> gift away the person's items to some alt, and there would be no issue with
> having to confirm anything since it's a gift.
> > Plus, since you can remove gift text now, it wouldn't even devalue
> anything in the eyes of the hijacker or anyone else.
> >
> > I don't know how true that is, but there was some discussion about it
> here:
> >
> >
> http://forums.backpack.tf/index.php?/topic/47275-psa-gift-wrap-and-giftapults/
> >
> >
> > In that thread there's a link to some Reddit post where some guy
> apparently had the above happen to him.
> >
> >
> >
> >
> >
> >
> >
> > -----Original Message-----
> > From: ED-E <[email protected]>
> > To: Half-Life dedicated Win32 server mailing list <
> [email protected]>
> > Sent: Fri, Jan 8, 2016 1:26 pm
> > Subject: Re: [hlds] Mandatory Team Fortress 2 update released
> >
> > Gift Wraps are broken since "Tough Break" update.
> >
> > You cannot wrap items anymore (this is tested by multiple people), you
> > hear the sound, your see the counter going down, but that's about it.
> > I tried to inform last year via TF Team contact from the website,
> > support ticket and in the TF2 forum (where already were couple of
> > threads), but after seeing this patch it seems to be ignored, thus I
> > give this here a try. So please fix.
> >
> > Am 07.01.2016 um 23:40 schrieb Eric Smith:
> > > We've released a mandatory update for TF2. The update notes are below.
> The new version is 3214643.
> > >
> > > -Eric
> > >
> > > -------------------------------
> > >
> > > - Fixed some random client crashes related to memory exhaustion for
> Mac clients
> > > - Significantly reduced memory usage on Mac and Linux clients
> > > - Added LBTF2 6v6 Season 12 and LBTF2 Highlander Season 3 tournament
> medals
> > > - Added the ability to restore festivized weapons via the context menu
> > > - Fixed an issue causing maps with packed assets to occasionally have
> pink textures when played on servers using sv_pure
> > > - Fixed the Australium Minigun and Scattergun materials
> > > - Fixed objective names in deathnotice HUD using white text when the
> local player was involved
> > > - Fixed the Quick-Fix Medi Gun not healing the Medic after switching
> away from the Medi Gun and back while the charge is draining
> > > - Updated the model/materials for The Bolted Birdcage, The Scrumpy
> Strongbox, Pirate Bandana, The Crone's Dome, The Hat With No Name, The
> Gaelic Garb (now paintable), and A Well Wrapped Hat (new paint style)
> > > - Updated The Frenchman's Formals so it can also be equipped by the
> Scout and added a new paint style
> > > - Updated the backpack image for the Taunt: Soldier's Requiem
> > > - Updated the Man Melter so extinguishing a teammate will return 20
> health to the Pyro
> > > - Updated Mad Milk and Mutated Milk so both grant a 20% cooldown
> reduction when used to extinguish a burning teammate.
> > > - Updated the server log entry for kick votes to include the ID of the
> vote initiator
> > > - Updated cp_vanguard to fix an exploit related to spawn room doors
> > > - Updated pl_snowycoast
> > >     - Fixed several unintended perches
> > >     - Fixed being able to damage through the setup gates
> > >     - Added some fences & cover inside BLU's first spawn to reduce
> spam angles
> > >     - Added an extra resupply in BLU's first spawn and RED's last spawn
> > >     - Moved medium health kit at 1st point back towards BLU's side of
> choke
> > >     - Changed collision on large railings to allow projectiles
> > >     - Added some cover to the sentry platform inside last
> > >     - Adjusted lighting/detailing at stair to 2nd point low flank to
> make it more obvious
> > >     - Quonset hut sniper deck raised
> > >     - Spawn locations in RED's first moved further from the door
> > >     - Added windows to main entrance of RED's first spawn
> > >     - Adjusted the narrow fence near RED spawn
> > >     - Prevented building teleporters at the edge of spawn doors
> > >     - Fixed an exploit related to BLU's 2nd forward spawn's entrances
> > >     - Added some logic to prevent players getting stuck when RED's
> first spawn closes
> > >     - Changed how RED spawn moves players to their last spawn when 2nd
> is capped (no longer slays & respawns)
> > >     - Replaced dump truck in kennels with crates
> > >     - Door near RED's first spawn now opens as the cart approaches 2nd
> instead of after capture
> > >     - Switched main exit and window on RED's last spawn
> > >     - Adjusted placement of health and ammo near RED's last spawn
> > >     - Fixed various floating props
> > >     - Fixed some texture alignment issues in the tunnels
> > >     - Fixed spot on last ramp that would keep the cart from rolling
> back
> > >     - Fixed some smoothing/geometry problems on crates at last
> > >     - Reduced size of kill zone on falling crates during finale
> > >     - Added map menu photos
> > >
> > >
> > >
> > > _______________________________________________
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> please visit:
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> > >
> >
> >
> > _______________________________________________
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> please visit:
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> >
> >
> > _______________________________________________
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> please visit:
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> >
> >
>
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-- 
*Matthew (Rowedahelicon) Robinson*
Web Designer / Artist / Writer
Website - http://www.rowedahelicon.com/
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