When this works he says~ Still, it would have been nice to get a nice little message telling everyone, they'll tell us that the hats have stopped dropping eventually, right?
On Sat, Jan 9, 2016 at 11:47 AM, ED-E <[email protected]> wrote: > Thanks man, that makes sense, i have seen they removed it from the store > too. Communication with the customers leaves a lot to be desired by Valve > though. > > I wanted to surprise my staff of my community with items (worth ~2 keys > each) last year, special name/description tagged and in the end gift > wrapped. I pushed it from christmas to new year (for other reasons though) > and now i'm still having them in my inventory, in hopes this would be fixed > soon. Well I guess once this works again, I'll go with "Hey guys, random > surprise for no reason other than you are awesome!" :) > > ----- Original Message ----- > From: uasmatrix <[email protected]> > To: [email protected] > Date: Sat, 9 Jan 2016 10:20:05 -0500 > Subject: Re: [hlds] Mandatory Team Fortress 2 update released > > > Supposedly it's not really broken, but Valve disabled it for the time > being due to the fact that people could bypass their Escrow / confirmation > bullshit with it. > > > > Basically if someone had their account taken, then the hijacker could > gift away the person's items to some alt, and there would be no issue with > having to confirm anything since it's a gift. > > Plus, since you can remove gift text now, it wouldn't even devalue > anything in the eyes of the hijacker or anyone else. > > > > I don't know how true that is, but there was some discussion about it > here: > > > > > http://forums.backpack.tf/index.php?/topic/47275-psa-gift-wrap-and-giftapults/ > > > > > > In that thread there's a link to some Reddit post where some guy > apparently had the above happen to him. > > > > > > > > > > > > > > > > -----Original Message----- > > From: ED-E <[email protected]> > > To: Half-Life dedicated Win32 server mailing list < > [email protected]> > > Sent: Fri, Jan 8, 2016 1:26 pm > > Subject: Re: [hlds] Mandatory Team Fortress 2 update released > > > > Gift Wraps are broken since "Tough Break" update. > > > > You cannot wrap items anymore (this is tested by multiple people), you > > hear the sound, your see the counter going down, but that's about it. > > I tried to inform last year via TF Team contact from the website, > > support ticket and in the TF2 forum (where already were couple of > > threads), but after seeing this patch it seems to be ignored, thus I > > give this here a try. So please fix. > > > > Am 07.01.2016 um 23:40 schrieb Eric Smith: > > > We've released a mandatory update for TF2. The update notes are below. > The new version is 3214643. > > > > > > -Eric > > > > > > ------------------------------- > > > > > > - Fixed some random client crashes related to memory exhaustion for > Mac clients > > > - Significantly reduced memory usage on Mac and Linux clients > > > - Added LBTF2 6v6 Season 12 and LBTF2 Highlander Season 3 tournament > medals > > > - Added the ability to restore festivized weapons via the context menu > > > - Fixed an issue causing maps with packed assets to occasionally have > pink textures when played on servers using sv_pure > > > - Fixed the Australium Minigun and Scattergun materials > > > - Fixed objective names in deathnotice HUD using white text when the > local player was involved > > > - Fixed the Quick-Fix Medi Gun not healing the Medic after switching > away from the Medi Gun and back while the charge is draining > > > - Updated the model/materials for The Bolted Birdcage, The Scrumpy > Strongbox, Pirate Bandana, The Crone's Dome, The Hat With No Name, The > Gaelic Garb (now paintable), and A Well Wrapped Hat (new paint style) > > > - Updated The Frenchman's Formals so it can also be equipped by the > Scout and added a new paint style > > > - Updated the backpack image for the Taunt: Soldier's Requiem > > > - Updated the Man Melter so extinguishing a teammate will return 20 > health to the Pyro > > > - Updated Mad Milk and Mutated Milk so both grant a 20% cooldown > reduction when used to extinguish a burning teammate. > > > - Updated the server log entry for kick votes to include the ID of the > vote initiator > > > - Updated cp_vanguard to fix an exploit related to spawn room doors > > > - Updated pl_snowycoast > > > - Fixed several unintended perches > > > - Fixed being able to damage through the setup gates > > > - Added some fences & cover inside BLU's first spawn to reduce > spam angles > > > - Added an extra resupply in BLU's first spawn and RED's last spawn > > > - Moved medium health kit at 1st point back towards BLU's side of > choke > > > - Changed collision on large railings to allow projectiles > > > - Added some cover to the sentry platform inside last > > > - Adjusted lighting/detailing at stair to 2nd point low flank to > make it more obvious > > > - Quonset hut sniper deck raised > > > - Spawn locations in RED's first moved further from the door > > > - Added windows to main entrance of RED's first spawn > > > - Adjusted the narrow fence near RED spawn > > > - Prevented building teleporters at the edge of spawn doors > > > - Fixed an exploit related to BLU's 2nd forward spawn's entrances > > > - Added some logic to prevent players getting stuck when RED's > first spawn closes > > > - Changed how RED spawn moves players to their last spawn when 2nd > is capped (no longer slays & respawns) > > > - Replaced dump truck in kennels with crates > > > - Door near RED's first spawn now opens as the cart approaches 2nd > instead of after capture > > > - Switched main exit and window on RED's last spawn > > > - Adjusted placement of health and ammo near RED's last spawn > > > - Fixed various floating props > > > - Fixed some texture alignment issues in the tunnels > > > - Fixed spot on last ramp that would keep the cart from rolling > back > > > - Fixed some smoothing/geometry problems on crates at last > > > - Reduced size of kill zone on falling crates during finale > > > - Added map menu photos > > > > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > -- *Matthew (Rowedahelicon) Robinson* Web Designer / Artist / Writer Website - http://www.rowedahelicon.com/
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