I did not even know that AS2 worked on AIR mobile :)
What i was afraid of, was that AIR mobile had a different backward
compatibility strategy than flash player on desktop has.
If not thats great news, and this ASNext, VMNext thing is not a survival
subject for flex, so thats great.
FYI, about AS2 on AIR Mobile i found this interresting statement from
mike chambers:
"AIR apis are not exposed to AS2, but, you can run AS2 content by
specifying the SWF in the application descriptor file and creating the
AIR file with ADT (in the AIR SDK)."
To complete Om's answer quoting Adobe's statements, i can also quote
this one:
from http://www.adobe.com/devnet/flashplatform/whitepapers/roadmap.html
"Compatibility
The next version of ActionScript will be an evolution of ActionScript 3,
but in some instances may not be completely compatible with ActionScript
3. We expect that any migration from ActionScript 3 will be
significantly less burdensome than the move from ActionScript 2 to
ActionScript 3.
Regardless, we are exploring options for tooling that would either ease
or automate this transition.
Current ActionScript 3 content will continue to run in the Flash
runtimes, although it may not run in the same virtual machine as the
latest iteration of ActionScript. This is a similar model for how
ActionScript 2--based content runs in Flash Player today."
There's two things i found interresting and reassuring here:
- AS3 content will continue to run in the flash runtimeS (meaning new
AIR mobile versions right? ;)).
- tooling to ease transition from AS3 to AS4.
Le 26/10/2012 23:36, Thibault Imbert a écrit :
Hi Rick,
Nope, think about when AS3 was introduced. Did your AS2 applications
stopped working? No. Same thing here ;)
We will share more about ASNext next year. I brought that up cause wanted
to let you know guys the direction and set the right expectations. I hope
that it is helpful.
Thibault Imbert | sr. product manager gaming (Graphics, Language, VM,
Compiler) | Monocle | adobe systems
gaming.adobe.com <http://gaming.adobe.com/> | bytearray.org
<http://bytearray.org/> | @thibault_imbert
On 10/26/12 2:29 PM, "Rick Winscot" <rick.wins...@gmail.com> wrote:
Thibault,
Does this mean when people download Flash Player when ASNext is
released... that they will be installing a 'package' that will run AS2,
AS3, and ASNext content?
Some detail about the anticipated deployment strategy of ASNext would be
helpful for us to understand what the ultimate lifespan of Flex and
Flex-based applications is.
Cheers,
Rick Winscot
On Friday, October 26, 2012 at 5:04 PM, Thibault Imbert wrote:
Hi Sebastien,
Just to confirm. What this means is that you guys will be able to run
Flex
apps in the Flash Player in the next 5 years, same for AIR by using
captive runtime. Again, to make things clear, this will possible cause
you
guys will be targeting AS3 and AS3 APIs.
To target ASNext and the new APIs, as I said before, you will have to
use
a Stage3D framework for UIs like Feathers or any other that may emerge
in
the future.
Thibault Imbert | sr. product manager gaming (Graphics, Language, VM,
Compiler) | Monocle | adobe systems
gaming.adobe.com <http://gaming.adobe.com/> | bytearray.org
(http://bytearray.org)
<http://bytearray.org/> | @thibault_imbert
On 10/25/12 12:50 PM, "sébastien Paturel" <sebpatu.f...@gmail.com
(mailto:sebpatu.f...@gmail.com)> wrote:
Yes thanks, but we need confirmation.
some can also argue that such an announcement can still leave room for
interpretation.
Adobe's representative also said that flex would be able to gain from
any enhancement made for gaming, but if flex needs to be ported to
ASNext for that, it turns out to be false statement. unless i get
something wrong.
Le 25/10/2012 21:44, charles.monte...@gmail.com
(mailto:charles.monte...@gmail.com) a écrit :
I had seen that before but had forgotten , thanks for pointing this
out, so to summarize any 4.6 based apps will at the very least run
on
whatever runtimes are put out by adobe for the next 5 year's , that
certainly allows for some time to figure out a forward path, pls
correct
if that's the wrong conclusion
Sent from my Virgin Mobile Android-Powered Device
----- Reply message -----
From: "Om" <bigosma...@gmail.com (mailto:bigosma...@gmail.com)>
To: <flex-dev@incubator.apache.org
(mailto:flex-dev@incubator.apache.org)>
Subject: ASC 2.0 and Falcon
Date: Thu, Oct 25, 2012 3:08 pm
From the Adobe Flex Whitepapaper [1]
Adobe runtime support of Flex
Flash Player 11.2 and Adobe AIR 3.2, which are anticipated to
ship in
the
first quarter of 2012, will be tested with applications built
using
Adobe
Flex 4.6. *Adobe will test future releases of Flash Player and AIR
against the Adobe Flex 4.6 SDK and maintain backwards
compatibility for
five years.*
[1] http://www.adobe.com/devnet/flex/whitepapers/roadmap.html
Thanks,
Om
On Thu, Oct 25, 2012 at 12:03 PM, sébastien Paturel
<sebpatu.f...@gmail.com (mailto:sebpatu.f...@gmail.com)>wrote:
Hi Thibault,
Thanks for the precision.
But one last info needed: will next AIR for mobile runtime will
embed
only
the new vm? meaning that only ASNext projects will be able to run
with
AIR
on new mobile devices / OS targetted by Adobe?
Thanks
Seb
Le 25/10/2012 17:53, Thibault Imbert a écrit :
Hi Sebastien,
To confirm, such a framework like Feathers or Starling would
have to
be
updated to ASNext to run on the new VM.
Sent from mobile, please pardon brevity/errors.
______________________________**__
From: sébastien Paturel
Sent: 10/25/2012 8:45 AM
To: flex-dev@incubator.apache.org
(mailto:flex-dev@incubator.apache.org)
Subject: Re: ASC 2.0 and Falcon
In the short term, it will be needed by flex to run on VM3, to
be able
to create apps for new mobile hardware, and run better on retina
Display.
According to jonathan Campos, it is feasable to render flex sdk
on
starling for the next main release.
And if i understand well what thibault said, we don't need
anything
more
then that to run on next VM (for example no need to be AS4)
"having a look at Feathers (work from Josh >Tynjala -
feathersui.com (http://feathersui.com))
on
top of Starling, which will run beautifully in our next runtime"
It still has to be confirmed, but it could be a good short term
solution
(still relying on Adobe's runtime), to let flex the time to do
more
deep
mutli target long term changes, even if it means starting again
from
scratch.
If the solution is to start over, it could be the perfect time
to ask
if
AS3 is the better choice for a multi target language, and if
flex
should
not leverage what has been done with haxe.
thats the question i was asking to Alex (i was not meaning AS4)
jangaroo is great, but only for JS transcompilation, and future
flex
will need to target more platforms, like Haxe does.
i wonder how jangaroo resolved issues with AS3 to JS
compilation, that
haxe resolved by dropping the feature directly from the
language?
Le 25/10/2012 17:01, Kevin Newman a écrit :
On 10/18/12 7:28 PM, Gordon Smith wrote:
Yes, the community has to figure out what the essence of
Flex really
is. To me, it's an rapid-development application framework,
the
combination of a procedural language with a declarative
language,
and
a widely-deployed runtime that can support RIAs. The
runtime of the
future for RIAs seems to be native code for mobile devices
and
HTML/Javascript for browser apps. The best procedural
language is
anything that can be compiled to these runtimes. MXML is a
perfectly
good declarative language for UIs.
Maybe the real discussion should be less about supporting
AVM3 and
more about supporting a native compile framework - something
like
haXe
NME maybe (already open source). How much of Adobe's LLVM
based iOS
AOT source is open? (if any)
http://www.haxenme.org/
For Javascript, there's already Jangaroo (open source):
http://www.jangaroo.net/home/
Kevin N.