Hi Rick, Nope, think about when AS3 was introduced. Did your AS2 applications stopped working? No. Same thing here ;)
We will share more about ASNext next year. I brought that up cause wanted to let you know guys the direction and set the right expectations. I hope that it is helpful. Thibault Imbert | sr. product manager gaming (Graphics, Language, VM, Compiler) | Monocle | adobe systems gaming.adobe.com <http://gaming.adobe.com/> | bytearray.org <http://bytearray.org/> | @thibault_imbert On 10/26/12 2:29 PM, "Rick Winscot" <rick.wins...@gmail.com> wrote: >Thibault, > >Does this mean when people download Flash Player when ASNext is >released... that they will be installing a 'package' that will run AS2, >AS3, and ASNext content? > >Some detail about the anticipated deployment strategy of ASNext would be >helpful for us to understand what the ultimate lifespan of Flex and >Flex-based applications is. > >Cheers, > >Rick Winscot > > >On Friday, October 26, 2012 at 5:04 PM, Thibault Imbert wrote: > >> Hi Sebastien, >> >> Just to confirm. What this means is that you guys will be able to run >>Flex >> apps in the Flash Player in the next 5 years, same for AIR by using >> captive runtime. Again, to make things clear, this will possible cause >>you >> guys will be targeting AS3 and AS3 APIs. >> >> To target ASNext and the new APIs, as I said before, you will have to >>use >> a Stage3D framework for UIs like Feathers or any other that may emerge >>in >> the future. >> >> Thibault Imbert | sr. product manager gaming (Graphics, Language, VM, >> Compiler) | Monocle | adobe systems >> gaming.adobe.com <http://gaming.adobe.com/> | bytearray.org >>(http://bytearray.org) >> <http://bytearray.org/> | @thibault_imbert >> >> >> >> >> >> >> On 10/25/12 12:50 PM, "sébastien Paturel" <sebpatu.f...@gmail.com >>(mailto:sebpatu.f...@gmail.com)> wrote: >> >> > Yes thanks, but we need confirmation. >> > some can also argue that such an announcement can still leave room for >> > interpretation. >> > >> > Adobe's representative also said that flex would be able to gain from >> > any enhancement made for gaming, but if flex needs to be ported to >> > ASNext for that, it turns out to be false statement. unless i get >> > something wrong. >> > >> > >> > Le 25/10/2012 21:44, charles.monte...@gmail.com >>(mailto:charles.monte...@gmail.com) a écrit : >> > > I had seen that before but had forgotten , thanks for pointing this >> > > out, so to summarize any 4.6 based apps will at the very least run >>on >> > > whatever runtimes are put out by adobe for the next 5 year's , that >> > > certainly allows for some time to figure out a forward path, pls >>correct >> > > if that's the wrong conclusion >> > > >> > > Sent from my Virgin Mobile Android-Powered Device >> > > >> > > ----- Reply message ----- >> > > From: "Om" <bigosma...@gmail.com (mailto:bigosma...@gmail.com)> >> > > To: <flex-dev@incubator.apache.org >>(mailto:flex-dev@incubator.apache.org)> >> > > Subject: ASC 2.0 and Falcon >> > > Date: Thu, Oct 25, 2012 3:08 pm >> > > >> > > >> > > From the Adobe Flex Whitepapaper [1] >> > > >> > > Adobe runtime support of Flex >> > > > Flash Player 11.2 and Adobe AIR 3.2, which are anticipated to >>ship in >> > > > the >> > > > first quarter of 2012, will be tested with applications built >>using >> > > > Adobe >> > > > Flex 4.6. *Adobe will test future releases of Flash Player and AIR >> > > > against the Adobe Flex 4.6 SDK and maintain backwards >>compatibility for >> > > > five years.* >> > > > >> > > >> > > >> > > [1] http://www.adobe.com/devnet/flex/whitepapers/roadmap.html >> > > >> > > Thanks, >> > > Om >> > > >> > > On Thu, Oct 25, 2012 at 12:03 PM, sébastien Paturel >> > > <sebpatu.f...@gmail.com (mailto:sebpatu.f...@gmail.com)>wrote: >> > > >> > > > Hi Thibault, >> > > > Thanks for the precision. >> > > > But one last info needed: will next AIR for mobile runtime will >>embed >> > > > only >> > > > the new vm? meaning that only ASNext projects will be able to run >>with >> > > > AIR >> > > > on new mobile devices / OS targetted by Adobe? >> > > > >> > > > Thanks >> > > > Seb >> > > > >> > > > >> > > > Le 25/10/2012 17:53, Thibault Imbert a écrit : >> > > > >> > > > Hi Sebastien, >> > > > > To confirm, such a framework like Feathers or Starling would >>have to >> > > > > be >> > > > > updated to ASNext to run on the new VM. >> > > > > >> > > > > Sent from mobile, please pardon brevity/errors. >> > > > > ______________________________**__ >> > > > > From: sébastien Paturel >> > > > > Sent: 10/25/2012 8:45 AM >> > > > > To: flex-dev@incubator.apache.org >>(mailto:flex-dev@incubator.apache.org) >> > > > > Subject: Re: ASC 2.0 and Falcon >> > > > > >> > > > > In the short term, it will be needed by flex to run on VM3, to >>be able >> > > > > to create apps for new mobile hardware, and run better on retina >> > > > > Display. >> > > > > According to jonathan Campos, it is feasable to render flex sdk >>on >> > > > > starling for the next main release. >> > > > > And if i understand well what thibault said, we don't need >>anything >> > > > > more >> > > > > then that to run on next VM (for example no need to be AS4) >> > > > > "having a look at Feathers (work from Josh >Tynjala - >>feathersui.com (http://feathersui.com)) >> > > > > on >> > > > > top of Starling, which will run beautifully in our next runtime" >> > > > > It still has to be confirmed, but it could be a good short term >> > > > > solution >> > > > > (still relying on Adobe's runtime), to let flex the time to do >>more >> > > > > deep >> > > > > mutli target long term changes, even if it means starting again >>from >> > > > > scratch. >> > > > > >> > > > > If the solution is to start over, it could be the perfect time >>to ask >> > > > > if >> > > > > AS3 is the better choice for a multi target language, and if >>flex >> > > > > should >> > > > > not leverage what has been done with haxe. >> > > > > thats the question i was asking to Alex (i was not meaning AS4) >> > > > > >> > > > > jangaroo is great, but only for JS transcompilation, and future >>flex >> > > > > will need to target more platforms, like Haxe does. >> > > > > i wonder how jangaroo resolved issues with AS3 to JS >>compilation, that >> > > > > haxe resolved by dropping the feature directly from the >>language? >> > > > > >> > > > > >> > > > > Le 25/10/2012 17:01, Kevin Newman a écrit : >> > > > > >> > > > > > On 10/18/12 7:28 PM, Gordon Smith wrote: >> > > > > > >> > > > > > > Yes, the community has to figure out what the essence of >>Flex really >> > > > > > > is. To me, it's an rapid-development application framework, >>the >> > > > > > > combination of a procedural language with a declarative >>language, >> > > > > > > and >> > > > > > > a widely-deployed runtime that can support RIAs. The >>runtime of the >> > > > > > > future for RIAs seems to be native code for mobile devices >>and >> > > > > > > HTML/Javascript for browser apps. The best procedural >>language is >> > > > > > > anything that can be compiled to these runtimes. MXML is a >>perfectly >> > > > > > > good declarative language for UIs. >> > > > > > > >> > > > > > >> > > > > > Maybe the real discussion should be less about supporting >>AVM3 and >> > > > > > more about supporting a native compile framework - something >>like >> > > > > > haXe >> > > > > > NME maybe (already open source). How much of Adobe's LLVM >>based iOS >> > > > > > AOT source is open? (if any) >> > > > > > >> > > > > > http://www.haxenme.org/ >> > > > > > >> > > > > > For Javascript, there's already Jangaroo (open source): >> > > > > > http://www.jangaroo.net/home/ >> > > > > > >> > > > > > Kevin N. >