Yes, correct. And this is what most people have been using lately with AIR so that they don't depend on a required runtime. All the dependencies are embedded.
Thibault Imbert | sr. product manager gaming (Graphics, Language, VM, Compiler) | Monocle | adobe systems gaming.adobe.com <http://gaming.adobe.com/> | bytearray.org <http://bytearray.org/> | @thibault_imbert On 10/26/12 3:53 PM, "Jeffry Houser" <jef...@dot-com-it.com> wrote: > > If I read that correctly; the only way to support AS3 AIR Apps will be >to use Captive Runtime? > >On 10/26/2012 5:04 PM, Thibault Imbert wrote: >> Hi Sebastien, >> >> Just to confirm. What this means is that you guys will be able to run >>Flex >> apps in the Flash Player in the next 5 years, same for AIR by using >> captive runtime. Again, to make things clear, this will possible cause >>you >> guys will be targeting AS3 and AS3 APIs. >> >> To target ASNext and the new APIs, as I said before, you will have to >>use >> a Stage3D framework for UIs like Feathers or any other that may emerge >>in >> the future. >> >> Thibault Imbert | sr. product manager gaming (Graphics, Language, VM, >> Compiler) | Monocle | adobe systems >> gaming.adobe.com <http://gaming.adobe.com/> | bytearray.org >> <http://bytearray.org/> | @thibault_imbert >> >> >> >> >> >> >> On 10/25/12 12:50 PM, "sébastien Paturel" <sebpatu.f...@gmail.com> >>wrote: >> >>> Yes thanks, but we need confirmation. >>> some can also argue that such an announcement can still leave room for >>> interpretation. >>> >>> Adobe's representative also said that flex would be able to gain from >>> any enhancement made for gaming, but if flex needs to be ported to >>> ASNext for that, it turns out to be false statement. unless i get >>> something wrong. >>> >>> >>> Le 25/10/2012 21:44, charles.monte...@gmail.com a écrit : >>>> I had seen that before but had forgotten , thanks for pointing this >>>> out, so to summarize any 4.6 based apps will at the very least run on >>>> whatever runtimes are put out by adobe for the next 5 year's , that >>>> certainly allows for some time to figure out a forward path, pls >>>>correct >>>> if that's the wrong conclusion >>>> >>>> Sent from my Virgin Mobile Android-Powered Device >>>> >>>> ----- Reply message ----- >>>> From: "Om" <bigosma...@gmail.com> >>>> To: <flex-dev@incubator.apache.org> >>>> Subject: ASC 2.0 and Falcon >>>> Date: Thu, Oct 25, 2012 3:08 pm >>>> >>>> >>>> From the Adobe Flex Whitepapaper [1] >>>> >>>> Adobe runtime support of Flex >>>>> Flash Player 11.2 and Adobe AIR 3.2, which are anticipated to ship in >>>>> the >>>>> first quarter of 2012, will be tested with applications built using >>>>> Adobe >>>>> Flex 4.6. *Adobe will test future releases of Flash Player and AIR >>>>> against the Adobe Flex 4.6 SDK and maintain backwards compatibility >>>>>for >>>>> five years.* >>>> [1] http://www.adobe.com/devnet/flex/whitepapers/roadmap.html >>>> >>>> Thanks, >>>> Om >>>> >>>> On Thu, Oct 25, 2012 at 12:03 PM, sébastien Paturel >>>> <sebpatu.f...@gmail.com>wrote: >>>> >>>>> Hi Thibault, >>>>> Thanks for the precision. >>>>> But one last info needed: will next AIR for mobile runtime will embed >>>>> only >>>>> the new vm? meaning that only ASNext projects will be able to run >>>>>with >>>>> AIR >>>>> on new mobile devices / OS targetted by Adobe? >>>>> >>>>> Thanks >>>>> Seb >>>>> >>>>> >>>>> Le 25/10/2012 17:53, Thibault Imbert a écrit : >>>>> >>>>> Hi Sebastien, >>>>>> To confirm, such a framework like Feathers or Starling would have to >>>>>> be >>>>>> updated to ASNext to run on the new VM. >>>>>> >>>>>> Sent from mobile, please pardon brevity/errors. >>>>>> ______________________________**__ >>>>>> From: sébastien Paturel >>>>>> Sent: 10/25/2012 8:45 AM >>>>>> To: flex-dev@incubator.apache.org >>>>>> Subject: Re: ASC 2.0 and Falcon >>>>>> >>>>>> In the short term, it will be needed by flex to run on VM3, to be >>>>>>able >>>>>> to create apps for new mobile hardware, and run better on retina >>>>>> Display. >>>>>> According to jonathan Campos, it is feasable to render flex sdk on >>>>>> starling for the next main release. >>>>>> And if i understand well what thibault said, we don't need anything >>>>>> more >>>>>> then that to run on next VM (for example no need to be AS4) >>>>>> "having a look at Feathers (work from Josh >Tynjala - >>>>>>feathersui.com) >>>>>> on >>>>>> top of Starling, which will run beautifully in our next runtime" >>>>>> It still has to be confirmed, but it could be a good short term >>>>>> solution >>>>>> (still relying on Adobe's runtime), to let flex the time to do more >>>>>> deep >>>>>> mutli target long term changes, even if it means starting again from >>>>>> scratch. >>>>>> >>>>>> If the solution is to start over, it could be the perfect time to >>>>>>ask >>>>>> if >>>>>> AS3 is the better choice for a multi target language, and if flex >>>>>> should >>>>>> not leverage what has been done with haxe. >>>>>> thats the question i was asking to Alex (i was not meaning AS4) >>>>>> >>>>>> jangaroo is great, but only for JS transcompilation, and future flex >>>>>> will need to target more platforms, like Haxe does. >>>>>> i wonder how jangaroo resolved issues with AS3 to JS compilation, >>>>>>that >>>>>> haxe resolved by dropping the feature directly from the language? >>>>>> >>>>>> >>>>>> Le 25/10/2012 17:01, Kevin Newman a écrit : >>>>>> >>>>>>> On 10/18/12 7:28 PM, Gordon Smith wrote: >>>>>>> >>>>>>>> Yes, the community has to figure out what the essence of Flex >>>>>>>>really >>>>>>>> is. To me, it's an rapid-development application framework, the >>>>>>>> combination of a procedural language with a declarative language, >>>>>>>> and >>>>>>>> a widely-deployed runtime that can support RIAs. The runtime of >>>>>>>>the >>>>>>>> future for RIAs seems to be native code for mobile devices and >>>>>>>> HTML/Javascript for browser apps. The best procedural language is >>>>>>>> anything that can be compiled to these runtimes. MXML is a >>>>>>>>perfectly >>>>>>>> good declarative language for UIs. >>>>>>>> >>>>>>> Maybe the real discussion should be less about supporting AVM3 and >>>>>>> more about supporting a native compile framework - something like >>>>>>> haXe >>>>>>> NME maybe (already open source). How much of Adobe's LLVM based iOS >>>>>>> AOT source is open? (if any) >>>>>>> >>>>>>> http://www.haxenme.org/ >>>>>>> >>>>>>> For Javascript, there's already Jangaroo (open source): >>>>>>> http://www.jangaroo.net/home/ >>>>>>> >>>>>>> Kevin N. >>>>>>> >>>>>>> > > >-- >Jeffry Houser >Technical Entrepreneur >203-379-0773 >-- >http://www.flextras.com?c=104 >UI Flex Components: Tested! Supported! Ready! >-- >http://www.theflexshow.com >http://www.jeffryhouser.com >http://www.asktheflexpert.com >-- >Part of the DotComIt Brain Trust >