Why should an hypothetical Flex 5 only care about JS? I don't get it, there are a lot of us who don't use Flash for the web ever (I know, JS is not just for the web, but outside of it it loses a lot of power). If you want to move away from Flash I'd say Haxe is way more convenient.
On Tue, Dec 9, 2014 at 11:49 PM, Harbs <harbs.li...@gmail.com> wrote: > There are lots of advantages to Flex beyond Flash, and FlexJS is > leveraging those advantages. > > FWIW, here’s my perspective from a while back, but it’s still relevant. > http://printui.com/blog/2013/01/flex-flash/ > > Harbs > > On Dec 10, 2014, at 12:43 AM, Gary Yang <flashflex...@gmail.com> wrote: > > > Face the reality, the majority will mark their resume HTML5 developer > after > > Apple said No Flash on Ipad, even they do not know what it means. > > > > the way I see it, Flex should fight with its advantages which is Flash > > Platform. there are too many javascript frameworks already. > > > > You can say Javascript/html can do what flash/flex can do, well, it is > true > > when you have several hundreds or thousands lines of code, but it is not > as > > simple as "can do", especially when you have millions of code. > > > > I don't understand why Flex have to do everything with everything, I > would > > just do the right thing with the right thing. > > > > > > On Tue, Dec 9, 2014 at 5:25 PM, Jesse Nicholson < > ascensionsyst...@gmail.com> > > wrote: > > > >> @Jude, tbh I skimmed over half of your post. I didn't say plugins are > bad, > >> at all, ever. Did you click the links I posted here? Did you see a full > >> blown actionscript virtual machine in pure JS that emulates everything > >> flash does in the browser? I'm not really sure there is anything more to > >> say after that. Just because there are 2 billion installations (if that > >> number is real) of flash, that really doesn't mean anything. There are > >> probably 100 billion installations of microsoft solitaire on windows > >> computers, that does not equal 100 billion people playing solitaire. > >> > >> At its height, Adobe estimated the flash developer community to be > around 2 > >> million people. When I job search, I can find about 1-2 flash developer > >> jobs in all of Ontario (where I live). 5 years ago, there were pages > upon > >> pages. With all due respect, fighting the future is what killed flash in > >> the first place. If we bring that mentality to flex, it'll die with it. > I > >> don't want to see that happen. My comments are not to inflame or offend > >> anyone. > >> > >> On Tue, Dec 9, 2014 at 5:18 PM, jude <flexcapaci...@gmail.com> wrote: > >> > >>> Hi Jesse, > >>> Welcome to the group. You're perspective is welcome. But one thing I'm > >> sick > >>> of hearing and have to disagree with is the Flash is dead argument. If > >> it's > >>> in use it's not dead. It's used by over 2 billion people and used > >> regularly > >>> to create mobile AIR apps. The browser can't compete yet and there are > >>> still many shortcomings. Here is my response on Quora, > >>> > >>> > >> > https://www.quora.com/Adobe-Flash/How-did-Flash-die-so-quickly/answer/Judah-Frangipane > >>> . > >>> > >>> > >>> The whole argument that plugins are bad is absurd. That's saying > software > >>> that works with other software is bad. Plugins are one of the best > >>> advancements we have made in computer science. Being able to add > plugins > >> to > >>> Ableton, Fruity Loops, ProTools, Photoshop, Illustrator and so on has > >>> vastly increased the capabilities and services that original software > had > >>> to offer. Plugins have INCREASED the value of the original software. > And > >>> browsers (gasp!) are also software that allow plugins. > >>> > >>> Without Flash and other plugins we wouldn't have had progressive and > >>> streaming video or premium content available in the browser. We > wouldn't > >>> have chat, microphone or video camera apps in the browser. We wouldn't > >> have > >>> had animation, right to left text and international text layout. We > >>> wouldn't have hundreds of thousands of games or game developers or app > >>> developers who got started with AS3 and Flash and other plugins. And > one > >> of > >>> the best advantages plugins have over the host software is that they > can > >> be > >>> enabled or disabled! You have choice with a plugin where with the > >> original > >>> software you can't disable something that may be resource intensive. > >>> Without plugins we'd have apps for every single site that required > >> features > >>> the browser didn't supply or nothing at all. > >>> > >>> Flash and AIR have been improving and growing as a technology for the > >> last > >>> 10+ years. It's mind blowing that it's reaching it's stride and > becoming > >>> one of the best platforms to develop and people are saying to throw it > >> out. > >>> What we need to do is get Adobe to invest more back into it (rather > than > >>> doing the least amount without causing a revolt) or spin it off to it's > >> own > >>> company. That and reduce all the misinformation out there about > plugins. > >>> > >>> > >>> > >>> On Tue, Dec 9, 2014 at 1:35 PM, Jesse Nicholson < > >>> ascensionsyst...@gmail.com> > >>> wrote: > >>> > >>>> I forgot to mention something that I think is worth mentioning with > >>> regard > >>>> to the debate of "can pure JS/HTML do what the flash runtime can." To > >>>> answer that, just look at Mozilla Shumway, a full blown AVM2 virtual > >>>> machine written in pure JS. Too bad it didn't have some kind of AOT > >>>> functionality.:) > >>>> > >>>> https://github.com/mozilla/shumway > >>>> > >>>> On Tue, Dec 9, 2014 at 4:25 PM, Jesse Nicholson < > >>>> ascensionsyst...@gmail.com> > >>>> wrote: > >>>> > >>>>> Like I said I'm new here, I respect everyone, I don't mean to be the > >>>>> armchair expert at flex and the apache-flex community. But, perhaps > >>> part > >>>> of > >>>>> the issues faced here is a lack of a clear goal for the future and a > >>> lack > >>>>> of a clear, independent identity, as a product and a team. > >>>>> > >>>> > >>>> > >>>> > >>>> -- > >>>> Jesse Nicholson > >>>> > >>> > >> > >> > >> > >> -- > >> Jesse Nicholson > >> > >