I can't tell if you mean the float version or the double version. Using the float version (since it was all I had), I did a fairly extensive analysis of the losing move from the MoGo game that Fotland added comments to. My results were posted to this list on 2/1/08 under the subject, "UCT and solving life and death". The test was run on 4 cores.
Float or double does not matter a lot, but the computation time matters.
With 20 minute games, some people succeed in winning games against the release 3 of MoGo. But for X-hours-per-move, I don't know. _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/