==> if someone beats the release MoGoR3 with
    very large computation times (time x nbcores = 4h, 1 to 4 cores)
    I'm interested in the sgf file and the analysis

I can't tell if you mean the float version or the double version. Using the float version (since it was all I had), I did a fairly extensive analysis of the losing move from the MoGo game that Fotland added comments to. My results were posted to this list on 2/1/08 under the subject, "UCT and solving life and death". The test was run on 4 cores.

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