Michael Williams wrote:
==> if someone beats the release MoGoR3 with
very large computation times (time x nbcores = 4h, 1 to 4 cores)
I'm interested in the sgf file and the analysis
I can't tell if you mean the float version or the double version. Using
the float version (since it was all I had), I did a fairly extensive
analysis of the losing move from the MoGo game that Fotland added
comments to. My results were posted to this list on 2/1/08 under the
subject, "UCT and solving life and death". The test was run on 4 cores.
Oops, I meant 2 threads (as stated in the original email).
_______________________________________________
computer-go mailing list
computer-go@computer-go.org
http://www.computer-go.org/mailman/listinfo/computer-go/