On 16 February 2011 20:50, Kerim Aydin <[email protected]> wrote:
> Seeds decay (hoarding only semi-successful).  If decay
> is exponential there can be a steady state but with bursts.
>
> Finally, every so often acorns go away, too (otherwise new players will
> be left out after a bit).

ais makes a good point here:

"The issue is that in the erg-based economy, there was no real benefit
for officekeeping at all; compare my officer activity in the Note era,
where it gave permanent and useful gains, to the erg era, where it
didn't; that's not a coincidence. G. always tries that sort of thing
complaining about permanent buildup, etc.; we've done that a lot
recently, and it doesn't seem to work well."

i.e., incentives for officekeeping only work if you can hoard the
spoils and use them for your dastardly, dastardly* deeds in the
future.

*Dastardliness optional.

Reply via email to