On Wed, Feb 16, 2011 at 14:28, Elliott Hird
<[email protected]> wrote:
> On 16 February 2011 20:50, Kerim Aydin <[email protected]> wrote:
>> Seeds decay (hoarding only semi-successful).  If decay
>> is exponential there can be a steady state but with bursts.
>>
>> Finally, every so often acorns go away, too (otherwise new players will
>> be left out after a bit).
>
> ais makes a good point here:
>
> "The issue is that in the erg-based economy, there was no real benefit
> for officekeeping at all; compare my officer activity in the Note era,
> where it gave permanent and useful gains, to the erg era, where it
> didn't; that's not a coincidence. G. always tries that sort of thing
> complaining about permanent buildup, etc.; we've done that a lot
> recently, and it doesn't seem to work well."
>
> i.e., incentives for officekeeping only work if you can hoard the
> spoils and use them for your dastardly, dastardly* deeds in the
> future.
>
> *Dastardliness optional.
>
Hear! Hear!

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