On 16 February 2011 20:50, Kerim Aydin <[email protected]> wrote: > Here's a better system that adds some automatic gameplay. > > Everyone gets N seeds per month, Officers an extra M. When you register, > you get P seeds. Seeds decay (hoarding only semi-successful). If decay > is exponential there can be a steady state but with bursts.
Props on rewarding officers; should be based on the interest index of the office. Not sure I like decay. Hoarding money is, er, not something I would say has to be legislated away. > Every month, Q acorns where Q << # of players are auctioned off with > auction currency = seeds. Hmm. I'd prefer a more interesting system than auctioning. > Finally, every so often acorns go away, too (otherwise new players will > be left out after a bit). I'd prefer there to be an incentive for new players to trade and hold offices to climb up the ranks. > This type of competition invites active participation; just being able > to destroy each others' acorns doesn't do much (who decreased anyone > elses VP in the past when it was possible?) Scammers. :) > And if this repeal passes, can we choose a name other than Ordinary finally > as that will be gone from the ruleset? Plain? Boring? Beige?

