On Thu, Jul 23, 2009 at 11:22, Kerim Aydin<ke...@u.washington.edu> wrote: > > On Wed, 22 Jul 2009, Roger Hicks wrote: >> No, really. The grid in this case would just be for visual >> representation, and wouldn't really need to be a grid at all (forget >> any previous poor execution of a grid in other not-to-be-named nomics >> - B) > > Agora has had three grids since 2001 (two rules; one contest) and at least > one "location-based" set of rules before that (before my time). Here's one: > http://www.agoranomic.org/cgi-bin/mailman/private/agora-official/2002-November > Not all were pure "grids", some were "positional" where the position gave > you powers, like your proto. > I wasn't familiar with grids in Agora's history as they were all well before my time (and here I thought I was moving into old-timer status having played for over 2 years now). The archives you linked appear to be missing so I can't compare, but I'll take your word for it. Your list concept does seem like it holds some promise. I for one would prefer most anything to the present caste system.
BobTHJ