On Thu, Jul 23, 2009 at 11:22, Kerim Aydin<ke...@u.washington.edu> wrote:
>
> On Wed, 22 Jul 2009, Roger Hicks wrote:
>> No, really. The grid in this case would just be for visual
>> representation, and wouldn't really need to be a grid at all (forget
>> any previous poor execution of a grid in other not-to-be-named nomics
>> - B)
>
> Agora has had three grids since 2001 (two rules; one contest) and at least
> one "location-based" set of rules before that (before my time).  Here's one:
> http://www.agoranomic.org/cgi-bin/mailman/private/agora-official/2002-November
> Not all were pure "grids", some were "positional" where the position gave
> you powers, like your proto.
>
I wasn't familiar with grids in Agora's history as they were all well
before my time (and here I thought I was moving into old-timer status
having played for over 2 years now). The archives you linked appear to
be missing so I can't compare, but I'll take your word for it. Your
list concept does seem like it holds some promise. I for one would
prefer most anything to the present caste system.

BobTHJ

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