Sandra et Yannig a écrit :
>>> - Compilation of Wormux against Mac-intel (Kurosu ?) : ?? (???)
>> There's a bug in the 1.2.12 release for all Mac targets. Except this,
>> r3471 worked. It however takes a fair bit of time, so it'll probably
>> won't be available at the same time as other packages.
>>
> 
> OK. We know that the r3471 is working and I don't see any big change since 
> this version. And if you don't have time to made it directly, we can release 
> this binary latter.

If an OSX version is released, SVN SDL shall be used, otherwise the game 
is hardly unplayable.

>> Nota: if there are troubles with this under Windows, I won't probably be
>> able to fix in time even for a RC release. So if it runs for someone
>> under windows, it's in, otherwise, it'll probably have to be deactivated.
> 
> Fine, I'll do an option to disable this purpose just in case.

I don't know how you plan to implement that, but it should be a #ifdef

> I won't do it for 0.8 :
> - new team selection widget. Volunter are welcome.

I won't do it because I personally don't think it should be in for 0.8.

> Changelog :
> 
> Platform supported :
>    - Windows XP/Vista

98 (not sure which version) and 95 OSR2 (Internet Explorer 5.5) work too.

> Code improvements:
>    - A lot of network bug fixes (synchro, win32 network support,...)
[...]
> 
> New features:
>    - Smaller step in angle selection when pressing Shift
>    - Joystick support (disable by default)
>    - Initial management of command line options
>    - Fading laser beam for the snipe riffle.

As gentildemon said, I wouldn't call that a bug fix. Network is a new 
and major feature, all the better if Windows is a supported platform.

Best regards,
Kurosu

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