You need to be able to distinguish between "this is not currently intended to
be used" (for example, a locked gate) and "this is intended to be used, but
needs repair" (for example, a jammed gate).
Brian Wolford <worldwidewolf...@gmail.com> wrote:
>> In no case do we want the feature to be hidden from rendering: it's
>still
>a mappable object. The goal is quite the opposite: to highlight the
>drinking water sources in need of repair.
>
>If you are going to highlight things then it seems like you would be
>creating a specific rendering already.
>And if you are creating a specific rendering then you can have the
>disused/abandoned objects render not hidden, but highlighted.
>
>>
>> ---
>> How would we best represent a partially functional resource?
>> Or something which was broken when last observed, but where any
>repair
>schedule is unknown?
>>
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>>
>
>
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