Re: [Wormux-dev] Very good performance improvment in Wormux

2005-12-12 Par sujet Jean-Christophe Duberga
only permit gain when the player don't move and when tehre is not a lot of particules in the background. benchmarks says we should see what happens when we enable MMX a+ Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA -

Re: [Wormux-dev] Very good performance improvment in Wormux

2005-12-12 Par sujet Jean-Christophe Duberga
Jean-Christophe Duberga wrote: benchmarks says we should see what happens when we enable MMX OOOPS Enabling MMX support in SDL ( as a recent change in SDL cvs permit again to compile SDL with assembly MMX routines with gcc4 ) have me shown that if the MMX blitters are not used is not the

Re: [Wormux-dev] GLSDL

2005-12-15 Par sujet Jean-Christophe Duberga
new library is. 6) make make install 7) export SDL_VIDEODRIVER=glSDL to say SDLto use the glSDL backend 8) simply launch wormux If you have a problem,say me in which step a+ Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http

Re: [Wormux-dev] New graphic engice, really faster ;-)

2005-12-15 Par sujet Jean-Christophe Duberga
ored). If either srcrect or dstrect are NULL, the entire surface (src or dst) is copied. -- -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr deutsch kurses in Berlin SprachSchule

Re: [Wormux-dev] New graphic engice, really faster ;-)

2005-12-18 Par sujet Jean-Christophe Duberga
7;erreurs que l'on n'a pas vues, donc dès qu'on pense qu'il y en a une quelque part même si on n'en est pas certain, il faut qu'on le dise. Good night to all, Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

[Wormux-dev] framerate

2005-11-13 Par sujet Jean-Christophe Duberga
bottleneck remains the same ( in the groud display in SDL functions) , is the ground 2 times rendered ? The sysprof capture shot for theese that don"t have sysprof: http://jeanchristophe.duber.free.fr/pub/capture_sysprof_wormux_r_96.png Jean-Christophe -- Jean-Christophe

Re: [Wormux-dev] framerate

2005-11-14 Par sujet Jean-Christophe Duberga
ntact page I have never tried IRC need I an account ? xchat ist already installed on my machine, tell me when we can speak Today I can until 20:00 see you Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

Re: [Wormux-dev] Can I kill ClanLib?

2005-11-14 Par sujet Jean-Christophe Duberga
rom SDL? Yes I think so. So we will be able to use Valgrind or sthg else to track Wormux memory leaks Yes good idea... valgrind do great job even if wormux is very slow when launched trought valgrind -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

Re: [Wormux-dev] Global variables

2005-11-14 Par sujet Jean-Christophe Duberga
the simpler cases as menus... and progressively made it for all objects. But before, what thinks the other about taht ? we can not choose alone.. a+ Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

Re: [Wormux-dev] Very good performance improvment in Wormux

2005-11-20 Par sujet Jean-Christophe Duberga
) functions ... Not so difficult, we can do it But, What thinks of that the others ? I think we should see this method as a means to save CPU consumption and not to improve FPS anyway I find that a valuable task to make. a+ Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr Excellente ecole pour apprendre la langue allemande à Berlin <http://www.dialog-sprachenschule-berlin.de/>

Re: [Wormux-dev] Very good performance improvment in Wormux

2005-11-20 Par sujet Jean-Christophe Duberga
Ok, I write the method to redraw only a rectangle area of the map. Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr Excellente école pour apprendre la langue allemande à Berlin

Re: [Wormux-dev] SDL port & framerate

2005-10-03 Par sujet Jean-Christophe Duberga
ed. I will write a page about software vs hardware surfaces and alpha blending vs colorkey blitting on the wiki. a+ Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr ../data/ ../locale/ Pirates pink_floyd

Re: [Wormux-dev] Scale and Rotation

2005-10-11 Par sujet Jean-Christophe Duberga
lling the LoadXml method of Weapon objects (in the file weapon/weapon.cpp ). So that for grenade, min_angle = max_angle = 0 , so that crosshair can't be moved and that crosshair is never drawed Do you know where this method is called ? I should commit now a+ Jean-Christophe -- Jean-Christop

Fwd: Re: [Wormux-dev] Scale and Rotation

2005-10-11 Par sujet Jean-Christophe Duberga
Sorry to break the thread but my mail server is blacklisted and gna doesn't want my mails any more... - Forwarded message from Jean-Christophe Duberga <[EMAIL PROTECTED]> - Date: Tue, 11 Oct 2005 18:50:41 +0200 From: Jean-Christophe Duberga <[EMAIL PROTECTED]&g

Re: [Wormux-dev] Pb with rotation

2005-10-13 Par sujet Jean-Christophe Duberga
nd I don't think the bottleneck is coming from the rotozoomXY function. a+ Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

Re: [Wormux-dev] Pb with rotation

2005-10-14 Par sujet Jean-Christophe Duberga
Before starting the ./configure script in SDL, I have exported CFLAGS and CXXFLAGS with "-g -pg" but it don't seems to be sufficient, any ideas ? a+ Jean-christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

Re: [Wormux-dev] Profilers

2005-10-16 Par sujet Jean-Christophe Duberga
-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

Re: [Wormux-dev] Profilers

2005-10-28 Par sujet Jean-Christophe Duberga
Matthieu Fertré wrote: Jean-Christophe Duberga a écrit : I think I will try with sysprof because the article says that it support profiling in shared libraries without recompiling them. It should easily show the time spent in SDL_BlitSurface and SDL_Flip with software surfaces. Thanks

Re: [Wormux-dev] Paragui and menu option?

2005-10-28 Par sujet Jean-Christophe Duberga
d more displayed. Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

Re: [Wormux-dev] Paragui and menu option?

2005-10-28 Par sujet Jean-Christophe Duberga
+ : very stable, efficient, documented and used by a lot of gui libraries gtkmm, paragui... Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

Re: [Wormux-dev] SDL port & framerate

2005-10-01 Par sujet Jean-Christophe Duberga
Jean-Christophe Duberga wrote: No, I think it this should be avoided only for hardware surfaces but I suspect the function TTF_RenderUTF8_Blended (from SDL_ttf library), which render text for us, to create hardware surface when hardware surfaces are available. I am wrong, from the file (in

Re: [Wormux-dev] SDL port

2005-09-06 Par sujet Jean-Christophe Duberga
already written a RessourceManager and Ressource... classes ? Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

Re: [Wormux-dev] SDL port

2005-09-07 Par sujet Jean-Christophe Duberga
n if that is not a perfect way (in design) for a C++ project. I think all these reflexions should be written on the WIKI. Ok I will do that a+ Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

Re: [Wormux-dev] Unsolvable bug...

2005-09-08 Par sujet Jean-Christophe Duberga
t You don't have spended too much time on it ;-) -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

Re: [Wormux-dev] Unsolvable bug...

2005-09-08 Par sujet Jean-Christophe Duberga
the global object menu but the object used in the main loop to determine the choice is another one : file src/main.cpp at line 257: Menu *menu = new Menu; menu->Init(); choix = menu->Run(); It is one that is dynamically allocated in the main program Hope that You don&#

Re: [Wormux-dev] SDL port

2005-09-13 Par sujet Jean-Christophe Duberga
ing is that when it's done it is not to do any more ;) a+ Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

Re: [Wormux-dev] SDL port

2005-09-21 Par sujet Jean-Christophe Duberga
computer) http://jcduberga.homelinux.net/apache2-default/pub/wormux/ -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr /** * Wormux, a free clone of the game Wo

Re: [Wormux-dev] SDL port

2005-09-22 Par sujet Jean-Christophe Duberga
ll be very pleased. ( in case, my gna account is jcduberga ) PS: The word "Resource" takes only ONE "s" in english ;-) ooops PS: I have added Dig in tiles http://jeanchristophe.duber.free.fr/pub/Capture-10.png -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr

[Wormux-dev] paragui main menu

2005-09-25 Par sujet Jean-Christophe Duberga
x27;t compile as they have changed the API Is it a paragui bug, a non ready feature ? a+ Jean-Christophe NB: Are you able to compile/play the current wormux SVN ? -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

Re: [Wormux-dev] paragui main menu

2005-09-27 Par sujet Jean-Christophe Duberga
(e.g.: PG_Widget(PG_Widget* parent, const PG_Rect& rect)) - needed for factory. redesign of event-handling. merge object factory from paragui2 1.1.9 - bug fixing and API reality check 1.1.11 - bug fixing and API freeze Have a look here: http://www.bms-austria.com/projects/paragui/modules.

Re: [Wormux-dev] paragui main menu

2005-09-28 Par sujet Jean-Christophe Duberga
made 2 branches - a stable one and an unstable one - we can expect for the unstable one to be... unstable. We can't judge the stability of a project using the unstable branch. a+ Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

Re: [Wormux-dev] paragui main menu

2005-09-28 Par sujet Jean-Christophe Duberga
uot; en fait le code n'est pas mal du tout. Au fait, j'en profite pour dire bonjour à tous et me présenter: Hello to all ! I am Jean-Christophe Duberga. 25 years. I am from Bordeaux - France and I live since July in Berlin - Germany. I am software developper (I have a DESS (eq. Ma

Re: [Wormux-dev] paragui main menu

2005-09-29 Par sujet Jean-Christophe Duberga
Victor STINNER wrote: I am Jean-Christophe Duberga. 25 years. I am from Bordeaux - France and I live since July in Berlin - Germany. Ach so :-) C'est pour le travail ? Pour le fun ? Mon amie a trouvé un bon travail ici et comme j'étais en CDD, j'ai franchi le grand pas

Re: [Wormux-dev] paragui main menu

2005-09-29 Par sujet Jean-Christophe Duberga
ll try to add theese checks this evening JC->Comme l'a dit Matt, merci pour ton boulot! C'est clair qu'on a avancé à pas de géant grâce au code que t'as envoyé! That's nothing, all the pleasure is for me :-) and thanks you for all the work you have done a

[Wormux-dev] SDL port & framerate

2005-09-30 Par sujet Jean-Christophe Duberga
for a few sufaces modifications and disable drawing of completly transparent tileitems. a+ Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr

Re: [Wormux-dev] SDL port & framerate

2005-09-30 Par sujet Jean-Christophe Duberga
What do you think about it ? I do not have really understand... Too early in the morning, I will write a draft... A+ Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr