Matthieu Fertré wrote:

Ok, so I will port the "old" version of options menu _without_ using paragui.

Good, want-you me to commit my SDL ported gui files ?

On the clanlib version, we do not use the clangui because its design is ugly, so we are able to not use paragui at all, perhaps it will be the way.

Yes as we don"t need more ( perhaps we need more for network game but we are not here) and as porting current wormux gui to SDL is not a huge work, I think that it is not a bad choice.

The only capability we need is c++ slot. Can be provided by the libsigc++ : very stable, efficient, documented and used by a lot of gui libraries gtkmm, paragui...

Jean-Christophe


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Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr
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