Matthieu Fertré wrote:
Hi,
zoom doesn't seem to work for me in the weapon menu :-(
Yes, I have forgotten to remove a check in weapon_menu.cpp
Is there something already ported that uses the rotation ?
Yes, grenade.
I am unable to understand ;) which function is responsible for calling
the LoadXml method of Weapon objects (in the file weapon/weapon.cpp ).
So that for grenade, min_angle = max_angle = 0 , so that crosshair can't
be moved and that crosshair is never drawed
Do you know where this method is called ?
I should commit now
a+
Jean-Christophe
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Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr
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