Sorry to break the thread but my mail server is blacklisted and gna doesn't want
my mails any more...


----- Forwarded message from Jean-Christophe Duberga <[EMAIL PROTECTED]> -----
    Date: Tue, 11 Oct 2005 18:50:41 +0200
    From: Jean-Christophe Duberga <[EMAIL PROTECTED]>
Reply-To: Jean-Christophe Duberga <[EMAIL PROTECTED]>
 Subject: Re: [Wormux-dev] Scale and Rotation
      To: [EMAIL PROTECTED]

Matthieu Fertré wrote:

> Hi,
>
> zoom doesn't seem to work for me in the weapon menu :-(

Yes, I have forgotten to remove a check in weapon_menu.cpp

> Is there something already ported that uses the rotation ?

Yes, grenade.

I am unable to understand ;) which function is responsible for calling
the LoadXml method of Weapon objects (in the file weapon/weapon.cpp ).
So that for grenade, min_angle = max_angle = 0 , so that crosshair can't
be moved and that crosshair is never drawed

Do you know where this method is called ?

I should commit now

a+
Jean-Christophe

--
Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr
webmaster du site MNEA  - http://www.mnea.fr



----- End forwarded message -----




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