Sorry to break the thread but my mail server is blacklisted and gna doesn't want my mails any more...
----- Forwarded message from Jean-Christophe Duberga <[EMAIL PROTECTED]> ----- Date: Tue, 11 Oct 2005 18:50:41 +0200 From: Jean-Christophe Duberga <[EMAIL PROTECTED]> Reply-To: Jean-Christophe Duberga <[EMAIL PROTECTED]> Subject: Re: [Wormux-dev] Scale and Rotation To: [EMAIL PROTECTED] Matthieu Fertré wrote: > Hi, > > zoom doesn't seem to work for me in the weapon menu :-( Yes, I have forgotten to remove a check in weapon_menu.cpp > Is there something already ported that uses the rotation ? Yes, grenade. I am unable to understand ;) which function is responsible for calling the LoadXml method of Weapon objects (in the file weapon/weapon.cpp ). So that for grenade, min_angle = max_angle = 0 , so that crosshair can't be moved and that crosshair is never drawed Do you know where this method is called ? I should commit now a+ Jean-Christophe -- Jean-Christophe Duberga - http://jeanchristophe.duber.free.fr webmaster du site MNEA - http://www.mnea.fr ----- End forwarded message -----