On a side note, I remember fiddling with angular a while back. I bumped into
this free training for it [1] that gave a good start up understanding of how
some of the things work in it.
[1] http://campus.codeschool.com/courses/shaping-up-with-angular-js/intro
-Mark
-Original Message-
Heh Mark - I have started my short adventure with AngularJS from exactly same
tutorial. Really good. :)
Piotr
-
Apache Flex PMC
piotrzarzyck...@gmail.com
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> IMO, if you are building MXML + AS apps that run in SWF and cross compile
> to JS, do not include JS.swc in your library path. If you want to build
> an AS app that only cross compiles to JS, try to make JS.swc the only
> library in your external-library-path. Do not put JS.swc in the regular
> l
> Fred; The point is, you would have to rename every package level class to
> not get an ambiguous error in the IDE.
Yes, but I guess it should be done for Object as there are no way to get it in
IJ as it has a hardcoded definition, the JSObject option seems good to me, what
about you ?
Frédéri
As I said I have removed it and build pass, but I'm having this issue once
I'm trying to launch swf version of app. - I don't know why. [1] :(
This is for sure not the solution - getting buildable project after I remove
JS.swc. :)
[1] http://images.devs-on.net/Image/34OZOpM8gIUatE2p-Obszar.png
P
On 6/17/15, 7:20 AM, "Frédéric THOMAS" wrote:
>> Fred; The point is, you would have to rename every package level class
>>to
>> not get an ambiguous error in the IDE.
>
>Yes, but I guess it should be done for Object as there are no way to get
>it in IJ as it has a hardcoded definition, the JSOb
I assume you removed it from the IJ module build configuration dependencies,
there are no other references to it and you did build / rebuild project ?
I have to admit, I can't see a reason, it works for me but now with the fix I
did yesterday (thanks again btw) does the IJ message output pan af
Is there a way to get IJ to tell us which SWCs are in the library-path vs
the external-library-path? I’m wondering if this can happen if
playerglobal is in the library-path.
-Alex
On 6/17/15, 7:29 AM, "Frédéric THOMAS" wrote:
>
>I assume you removed it from the IJ module build configuration
>d
On Wed, Jun 17, 2015 at 10:29 AM, Alex Harui wrote:
>
>
> On 6/17/15, 7:20 AM, "Frédéric THOMAS" wrote:
>
> >> Fred; The point is, you would have to rename every package level class
> >>to
> >> not get an ambiguous error in the IDE.
> >
> >Yes, but I guess it should be done for Object as there a
> Wouldn’t that mess up inheritance from everything that extends Object?
Well, I'm not sure, I propose but could it be messed up if the inheritance was
on JSObject for the Object based classes in JS.swc but still emitted with
Object in the produced JS file ?
> Wouldn’t that mess up inheritance
> What Fred is saying, Have JSObject extend Object. Thus JSObject would have
> all ES3 and ES5 Object properties and methods, thus IJ would code hint
> correctly
I could be wrong but wrong but I would think it would work even though JSObject
doesn't extend Object.
When you construct JS.swc parsin
On Wed, Jun 17, 2015 at 11:12 AM, Frédéric THOMAS
wrote:
> > What Fred is saying, Have JSObject extend Object. Thus JSObject would
> have
> > all ES3 and ES5 Object properties and methods, thus IJ would code hint
> > correctly
>
> I could be wrong but wrong but I would think it would work even th
> Yes, BUT Falcon COMPC still needs an Object definition to compile! ;-) That
> is the sticker point here, you see my point?
Ah yes, I see your point, does it mean we should live without completion in IJ
for this extended definition ?
Btw, weird, it seems to be like that only for Object, For Arr
Oh yeah one other thing Fred, EVERYTING needs to extend JSObject that
extends Object(in the externs def) for it to work correctly in IJ code
completion. Or else IJ will think the HTML class extends it's ECMA2 Object
and not JSObject.
Mike
On Wed, Jun 17, 2015 at 11:20 AM, Michael Schmalle <
teoti
> Oh yeah one other thing Fred, EVERYTING needs to extend JSObject that
> extends Object(in the externs def) for it to work correctly in IJ code
> completion. Or else IJ will think the HTML class extends it's ECMA2 Object
> and not JSObject.
Yes, it is what I meant but EVERYTHING in JS.swc only, r
On Wed, Jun 17, 2015 at 11:25 AM, Frédéric THOMAS
wrote:
> > Oh yeah one other thing Fred, EVERYTING needs to extend JSObject that
> > extends Object(in the externs def) for it to work correctly in IJ code
> > completion. Or else IJ will think the HTML class extends it's ECMA2
> Object
> > and no
> Is there a way to get IJ to tell us which SWCs are in the library-path vs
> the external-library-path? I’m wondering if this can happen if
> playerglobal is in the library-path.
No, there is not an easy way, the time to live of the IJ generated config.xml
based on the build configuration is ver
Seems to me like we could get a bunch of developers who are interested in
the compiler to pile on and vote on an issue to show that it's important.
I'd rather not have the compiler jump through hoops just to get one buggy
IDE to give proper code hinting.
- Josh
On Wed, Jun 17, 2015 at 8:34 AM, Mi
Seems like it would also make things weird for developers that don't use
IntelliJ IDEA, not to mention every other IDE that might want to support
this compiler. Will everyone be forced to deal with this weird JSObject
hack? Or can it be hidden behind some compiler flag that only IntelliJ IDEA
users
Along that line of thinking: What are some (or all) of the APIs on Object
that are missing, and realistically, how often should someone want to use
them? Do we think folks writing TS code use them? If not, and there is a
different way to do the same thing in AS, and few folks are even going to
h
I think a comparison to polymer would be interesting as well.
Richard Oren
714-916-2102
> On 15 Jun 2015, at 1:06 pm, OmPrakash Muppirala wrote:
>
> Here is a rundown of how to do things with AngularJS 2.0:
> http://angular-tips.com/blog/2015/06/why-will-angular-2-rock/
>
> As I walk through t
Well, looking at it better, we probably have everything we need with our OOP
mechanism for not having to use it.
Frédéric THOMAS
> From: aha...@adobe.com
> To: dev@flex.apache.org
> Subject: Re: [FlaconJX] JS.swc design problems (was [FlexJS] IntelliJ
>
Looks like we can bypass compilation to JavaScript and go directly to
bytecode that runs in browsers soon:
https://brendaneich.com/2015/06/from-asm-js-to-webassembly/
Thanks,
Om
Just going through the design docs here:
https://github.com/WebAssembly/design/blob/master/AstSemantics.md
https://github.com/WebAssembly/design/blob/master/BinaryEncoding.md
Lots of stuff that go over my head, but might be of interest to the
compiler gurus here.
Thanks,
Om
On Wed, Jun 17, 2015
Just to add, I am coming at this as a compiler dev not a user right now. So
Josh, I may seem short sighted trying to hack something with an IDE I use
but I hope you don't get that impression from me.
I annoyed that IJ doesn't use the Object definition of our Object.
I have a feeling I know why and
Haha, this is paid work man, that is a lot of work to do this. :)
this is like writing another SWF bytecode emitter.
Mike
On Wed, Jun 17, 2015 at 3:17 PM, OmPrakash Muppirala
wrote:
> Just going through the design docs here:
>
> https://github.com/WebAssembly/design/blob/master/AstSemantics.md
I just tried it out with Flash Builder. Some issues along the way:
1. I can add it as a .swc dependency in the Build Path settings. Code
completion, etc. works great from within FB.
But the FlexJS crosscompiler ExternalTool does not seem to be able to
resolve the dependency. This is the error
Michael,
I thought that you had added these definitions in JS.swc. At least I
remember seeing a screenshot with all the SVG related classes. Any chance
you can take a look and see what's happening?
Now that I have everything working on Flash Builder, I want to build a
couple of really cool demo
Just and FYI if this happens to you:
Had this happen now twice today. First time I deleted the entire .metadata
directory (rather than a full install). While that worked, it meant I had
to reset my preferences. The second time I deleted
.metadata/.plugins/org.eclipse.core.resources/.safetable (I d
Nope, they had a lot of interfaces and when I initially showed you that I
had totally hacked a bunch of stuff.
All the while, I went back and refactored everything and wrote unit tests
from the ground up using the closure compiler's parser and AST.
The funny thing is I knew you were going to ask
On 6/17/15, 1:41 PM, "Michael Schmalle" wrote:
>I needed to ask about what we are going to do about that because the file
>svg. is not part of the closure-compiler project, it's external.
I think you can use this one.
https://closureidl.googlecode.com/files/svg.js
-Alex
Yeah I am using it but it has to be available for compiler just like the
other ones are.
Mike
On Wed, Jun 17, 2015 at 5:24 PM, Alex Harui wrote:
>
>
> On 6/17/15, 1:41 PM, "Michael Schmalle" wrote:
>
> >I needed to ask about what we are going to do about that because the file
> >svg. is not pa
IntelliJ IDEA is an prominent IDE for ActionScript developers these days. I
totally understand why you want this compiler to work well there. I use
IntelliJ IDEA every day, so I would love it if everything worked there, out
of the box.
I'm just throwing in my two cents about what I see as potentia
Initially I was removing JS.swc from the folder, but now I did as you said
remove it from configuration dependencies.
With your fix I was able to use Mxmlc/Compc options and this is what I got
in the console [1]. Attempt to launch swf [2]. Once I click Continue (in
Polsish Kontynuuj) I got [3]. JS
On Wed, Jun 17, 2015 at 5:34 PM, Josh Tynjala wrote:
> IntelliJ IDEA is an prominent IDE for ActionScript developers these days. I
> totally understand why you want this compiler to work well there. I use
> IntelliJ IDEA every day, so I would love it if everything worked there, out
> of the box.
Ah this is a nasty file to deal with, it's generated from IDL and has
10,000 lines with massive interfaces that have to have their prototypes
transformed to get/set.
Who thinks I can do this? haha
Mike
On Wed, Jun 17, 2015 at 5:30 PM, Michael Schmalle wrote:
> Yeah I am using it but it has to
I build DataGridExample and got exactly same error during the launch of swf
and following errors in the javascripts: [1] [2]
[1] http://images.devs-on.net/Image/EW1mNkuX76gxcUMH-Obszar.png
[2] http://images.devs-on.net/Image/8T08aAVeUftNosFb-Cayekran.png
Piotr
-
Apache Flex PMC
piotrzarzyc
On Wed, Jun 17, 2015 at 2:47 PM, Michael Schmalle wrote:
> Ah this is a nasty file to deal with, it's generated from IDL and has
> 10,000 lines with massive interfaces that have to have their prototypes
> transformed to get/set.
>
> Who thinks I can do this? haha
>
> Mike
>
Dude, I have been ref
On 6/17/15, 2:47 PM, "Michael Schmalle" wrote:
>Ah this is a nasty file to deal with, it's generated from IDL and has
>10,000 lines with massive interfaces that have to have their prototypes
>transformed to get/set.
I’m not sure I understand the part about prototype transformation. I only
saw
Well I got it to compile on one condition. I had to turn on the emit props
and methods for the interfaces.
The actual classes themselves have all the definitions. There are major
conflicts with the SVG* interfaces and some base stuff.
Example; Element.style is CSSStyleDeclaration, in SVG it redec
Piotr,
Please file a JIRA issue and attach one of these broken SWFs.
Thanks,
-Alex
On 6/17/15, 2:29 PM, "piotrz" wrote:
>I build DataGridExample and got exactly same error during the launch of
>swf
>and following errors in the javascripts: [1] [2]
>
>[1] http://images.devs-on.net/Image/EW1mNku
On Wed, Jun 17, 2015 at 6:16 PM, Alex Harui wrote:
>
>
> On 6/17/15, 2:47 PM, "Michael Schmalle" wrote:
>
> >Ah this is a nasty file to deal with, it's generated from IDL and has
> >10,000 lines with massive interfaces that have to have their prototypes
> >transformed to get/set.
>
> I’m not sur
On 6/17/15, 3:22 PM, "Michael Schmalle" wrote:
>On Wed, Jun 17, 2015 at 6:16 PM, Alex Harui wrote:
>
>>
>>
>> On 6/17/15, 2:47 PM, "Michael Schmalle"
>>wrote:
>>
>> >Ah this is a nasty file to deal with, it's generated from IDL and has
>> >10,000 lines with massive interfaces that have to hav
On Wed, Jun 17, 2015 at 3:20 PM, Michael Schmalle wrote:
> Well I got it to compile on one condition. I had to turn on the emit props
> and methods for the interfaces.
>
> The actual classes themselves have all the definitions. There are major
> conflicts with the SVG* interfaces and some base st
It works for the most part! At some point, the code completion stopped
working. I am not able to get it back now.
But, the good news, here is an interactive US built completely in
ActionScript3!
Working demo: http://bigosmallm.github.io/flexjs/mapexample/
AS3 code: https://gist.github.com/bigos
Sweet!
On 6/17/15, 5:31 PM, "OmPrakash Muppirala" wrote:
>It works for the most part! At some point, the code completion stopped
>working. I am not able to get it back now.
>
>But, the good news, here is an interactive US built completely in
>ActionScript3!
>
>Working demo: http://bigosmallm.g
That's funny, I was playing with JS.swc and wanted to start doing things with
svg too but didn't find any of its classes, so, I was about to use
CanvasRenderingContext2D but seen our components are done using svg, I returned
on my email to ask about svg in JS.swc and realized it wasn't updated,
Alex,
Jira filled -> https://issues.apache.org/jira/browse/FLEX-34892
Thanks,
Piotr
-
Apache Flex PMC
piotrzarzyck...@gmail.com
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Sent
Hi,
Please vote to approve Apache Flex SDK Installer version 3.2 to be
released.
The source distributions for Windows and Mac are available here:
https://dist.apache.org/repos/dist/dev/flex/installer/3.2/rc1/
The binary distributions as a convenience for the respective platforms,
are available h
This is the discussion thread.
Thanks,
Alex Harui
Hi,
The source release (.tar.gz) has a unexpected binary file inside it, so looks
like there will need to be another RC. But I’ll do a full review before voting
and see if there is anything else we need to fix as well.
Here’s the file:
ant_on_air/tests/OSMF2_0.swc
Thanks,
Justin
Hi,
Just trying to run the approve script. I get a failure while building. The
'packageair' step is looking for NOTICE in the 'installer' subdirectory,
where it isn't. It seems to be in the root.
Also I noticed that running the approve script that it doesn't check the
PLAYERGLOBAL_HOME variable b
Hi,
Are the contents of build.number correct?
#Copyright 2014 The Apache Software Foundation.
#Sat, 28 Sep 2013 18:23:00 +1000
build.number=0
Ignoring the incorrect dates, should the build.number be 0?
Thanks,
Justin
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