> Oh yeah one other thing Fred, EVERYTING needs to extend JSObject that > extends Object(in the externs def) for it to work correctly in IJ code > completion. Or else IJ will think the HTML class extends it's ECMA2 Object > and not JSObject.
Yes, it is what I meant but EVERYTHING in JS.swc only, right ? Frédéric THOMAS ---------------------------------------- > Date: Wed, 17 Jun 2015 11:22:06 -0400 > Subject: Re: [FlaconJX] JS.swc design problems (was [FlexJS] IntelliJ > Integration) > From: teotigraphix...@gmail.com > To: dev@flex.apache.org > > Oh yeah one other thing Fred, EVERYTING needs to extend JSObject that > extends Object(in the externs def) for it to work correctly in IJ code > completion. Or else IJ will think the HTML class extends it's ECMA2 Object > and not JSObject. > > Mike > > On Wed, Jun 17, 2015 at 11:20 AM, Michael Schmalle < > teotigraphix...@gmail.com> wrote: > >> >> >> On Wed, Jun 17, 2015 at 11:12 AM, Frédéric THOMAS <webdoubl...@hotmail.com >>> wrote: >> >>>> What Fred is saying, Have JSObject extend Object. Thus JSObject would >>> have >>>> all ES3 and ES5 Object properties and methods, thus IJ would code hint >>>> correctly >>> >>> I could be wrong but wrong but I would think it would work even though >>> JSObject doesn't extend Object. >>> When you construct JS.swc parsing the definition files, when you meet the >>> Named Object class, just re-write it as JSObject anywhere and while >>> emitting the final JS file, re-write it as Object, that wouldn' do the >>> trick ? >>> >> >> >> Yes, BUT Falcon COMPC still needs an Object definition to compile! ;-) >> That is the sticker point here, you see my point? >> >> Although, maybe I could just include an empty Object and then it would >> matter in IJ. >> >> Still the emitter will need to know about JSObject to transform it back to >> Object during cross compile. >> >> Mike >> >> >> >>> >>>>> If Adobe adds something to Object in >>>>> playerglobal/airglobal will IJ pick it up? >>>>> >>>> >>>> I would bet it wouldn't. >>> >>> IJ would allow writing (without hints) and compile, due to the dynamic >>> nature of Object. >>> >>> Frédéric THOMAS >>> >>> >>> ---------------------------------------- >>>> Date: Wed, 17 Jun 2015 10:51:09 -0400 >>>> Subject: Re: [FlaconJX] JS.swc design problems (was [FlexJS] IntelliJ >>> Integration) >>>> From: teotigraphix...@gmail.com >>>> To: dev@flex.apache.org >>>> >>>> On Wed, Jun 17, 2015 at 10:29 AM, Alex Harui <aha...@adobe.com> wrote: >>>> >>>>> >>>>> >>>>> On 6/17/15, 7:20 AM, "Frédéric THOMAS" <webdoubl...@hotmail.com> >>> wrote: >>>>> >>>>>>> Fred; The point is, you would have to rename every package level >>> class >>>>>>>to >>>>>>> not get an ambiguous error in the IDE. >>>>>> >>>>>>Yes, but I guess it should be done for Object as there are no way to >>> get >>>>>>it in IJ as it has a hardcoded definition, the JSObject option seems >>> good >>>>>>to me, what about you ? >>>>> >>>>> Wouldn’t that mess up inheritance from everything that extends Object? >>>>> >>>> >>>> What Fred is saying, Have JSObject extend Object. Thus JSObject would >>> have >>>> all ES3 and ES5 Object properties and methods, thus IJ would code hint >>>> correctly because it's using it's builtin ECMA2 Object def and the >>> JSObject >>>> would extend from that. >>>> >>>> As I said, this si complicated because on my end it would not be cut and >>>> dry how I could do this, would add a huge amount of indirection in the >>> code >>>> for the externs compiler and FlexJS emitter if we didn't have metadata. >>>> >>>> >>>> >>>>> Can I get a more detailed technical understanding of this issue? How >>> does >>>>> IJ have a hard coded definition? >>>> >>>> >>>> It uses an ECMA2 file for ActionScript which looks like a compiled SWF I >>>> would guess. It does not use the Object definitions from playerglobal >>> in a >>>> Flex/ActionScript project >>>> >>>> >>>> >>>>> Is this just for code completion in the >>>>> editor or is it compile time as well? >>>> >>>> >>>> It's code hinting. >>>> >>>> >>>> >>>>> I would think that if they are >>>>> calling our compiler that we could control this issue. Is this a bug >>>>> worth filing against IJ? >>>> >>>> >>>> >>>> Well IJ and JetBrains really seem disinterested with ActionScript these >>>> days. >>>> >>>> >>>> >>>>> If Adobe adds something to Object in >>>>> playerglobal/airglobal will IJ pick it up? >>>>> >>>> >>>> I would bet it wouldn't. >>>> >>>> >>>> The ambiguous error is coming from MXMLC/JSC, its our compiler that is >>>> barfing. >>>> >>>> >>>> Mike >>>> >>>> >>>>> >>>>> -Alex >>>>> >>>>> >>>>> >>> >>> >> >>