Well I got it to compile on one condition. I had to turn on the emit props and methods for the interfaces.
The actual classes themselves have all the definitions. There are major conflicts with the SVG* interfaces and some base stuff. Example; Element.style is CSSStyleDeclaration, in SVG it redeclares this on SVGStylable as a different type. So Om, I compiled the SWC and just put it on my server for you to try, before I commit anything, you need to see if it works the way you need. http://www.teotigraphix.com/assets/JS.swc Mike On Wed, Jun 17, 2015 at 6:16 PM, Alex Harui <aha...@adobe.com> wrote: > > > On 6/17/15, 2:47 PM, "Michael Schmalle" <teotigraphix...@gmail.com> wrote: > > >Ah this is a nasty file to deal with, it's generated from IDL and has > >10,000 lines with massive interfaces that have to have their prototypes > >transformed to get/set. > > I’m not sure I understand the part about prototype transformation. I only > saw one get/set pair that could be a property. Lots of .setXXX calls take > multiple parameters. Does it make it easier if you don’t have to do the > transformation? > > If you can get this file to convert to AS even procedurally, I’ll find a > way to get it into the build and JS.swc. > > > > >Who thinks I can do this? Haha > > If there is anyone who can do it, it would be you ;-) > > -Alex > >