* Steven M. Schultz on Wednesday, April 05, 2006 at 11:31:29 -0700: > On Wed, 5 Apr 2006, Nicolas wrote: > Let's play "find the be incorrect options" game :)
ok :) >> 1 -V 1853 -s -D 1 0 -g 6 -G 15 -I 1 -b 9800 -D 10 -f 8 -o $1 Does -g 3 make sense in case one has high motion scenes? > Also, a search radius of 32 is past the point of diminishing returns, > all it's doing is slowing the process down. 24 may be of some value > but 32? Doubtful. After a lot of testing it seemed to me that 32 made a tiny difference in high motion scenes. But it might be just that I *whished* to see a difference -- which tends to be the case after looking at scene for the umptieth time. Is there any other (not too complicated) way to test this that does not rely on the human eye alone? c -- _B A U S T E L L E N_ lesen! --->> <http://www.blacktrash.org/baustellen.html> ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 _______________________________________________ Mjpeg-users mailing list Mjpeg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mjpeg-users