On 10/09/18 10:21, Timothy Arceri wrote:
On 10/09/18 10:00, Ian Romanick wrote:
On 09/09/2018 04:57 PM, Ian Romanick wrote:
On 09/09/2018 04:52 PM, Matt Turner wrote:
On Sun, Sep 9, 2018 at 4:41 PM Timothy Arceri
<tarc...@itsqueeze.com> wrote:
On 10/09/18 09:22, Ian Romanick wrote:
On 09/08/2018 06:37 AM, Jason Ekstrand wrote:
Is there going to be an accompanying series on the piglit list?
I don't
see anything there immediately.
Which is one of the major reasons we decided we'd never implement
this
extension in Mesa. To test it to the quality levels that we
expect, it
would literally take 1,000+ test cases.
As I said in the other thread refusing to implement this extension is
only going to hurt Mesa users and continue the "just use Nvidia if you
want things to work narrative". AMD have also indicated they would be
adding support for this extension in radeonsi. I'm willing to write
tests if they are not up to your quality levels the feel free not to
enable the extension in your driver.
There are so many things wrong with the last statement.
There's a legitimate debate to have here, but not like this.
I'll ask the question I always ask in these situations: Has anyone
bothered talking to the developer?
The game is years old they are not going to rewrite it now just
because
it doesn't run on Mesa drivers. The game doesn't even support Linux in
the first place.
Is it actually the game that EXT_dsa or WINE?
Further testing seems to show that Proton (which uses a slightly older
versions of wine) doesn't seem to use the EXT_dsa functions where as
wine staging does.
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