On 10/09/18 10:00, Ian Romanick wrote:
On 09/09/2018 04:57 PM, Ian Romanick wrote:
On 09/09/2018 04:52 PM, Matt Turner wrote:
On Sun, Sep 9, 2018 at 4:41 PM Timothy Arceri <tarc...@itsqueeze.com> wrote:
On 10/09/18 09:22, Ian Romanick wrote:
On 09/08/2018 06:37 AM, Jason Ekstrand wrote:
Is there going to be an accompanying series on the piglit list? I don't
see anything there immediately.
Which is one of the major reasons we decided we'd never implement this
extension in Mesa. To test it to the quality levels that we expect, it
would literally take 1,000+ test cases.
As I said in the other thread refusing to implement this extension is
only going to hurt Mesa users and continue the "just use Nvidia if you
want things to work narrative". AMD have also indicated they would be
adding support for this extension in radeonsi. I'm willing to write
tests if they are not up to your quality levels the feel free not to
enable the extension in your driver.
There are so many things wrong with the last statement.
There's a legitimate debate to have here, but not like this.
I'll ask the question I always ask in these situations: Has anyone
bothered talking to the developer?
The game is years old they are not going to rewrite it now just because
it doesn't run on Mesa drivers. The game doesn't even support Linux in
the first place.
Is it actually the game that EXT_dsa or WINE?
Given the vintage of idTech that the game is based on, there's a good
probability that the game at least tries to use EXT_dsa. It's based on
id Tech 5 which originally shipped in Rage in 2011. I'm almost 100%
sure that's before ARB_dsa existed.
Correct. Doom also uses EXT_dsa rather than ARB_dsa but has fallbacks to
non dsa unlike this game.
So the good follow-up question is: What are the requirements of the
other 3 id Tech 5 games (Rage, Wolfenstein: The New Order, and The Evil
Within)?
Rage is working with some unrelated driconfig hacks although it's pretty
much unplayable on anything other than Nvidia as they use CUDA for some
trans-coding apparently which made it pretty much always unusable on
AMD/ATI but they never bothered fixing it as far as I can tell.
Wolfenstein: The New Order is working great no problems.
The Evil Within runs but eventually hangs my machine, haven't looked
into why yet.
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