On 10/09/18 09:22, Ian Romanick wrote:
On 09/08/2018 06:37 AM, Jason Ekstrand wrote:
Is there going to be an accompanying series on the piglit list?  I don't
see anything there immediately.

Which is one of the major reasons we decided we'd never implement this
extension in Mesa.  To test it to the quality levels that we expect, it
would literally take 1,000+ test cases.

As I said in the other thread refusing to implement this extension is only going to hurt Mesa users and continue the "just use Nvidia if you want things to work narrative". AMD have also indicated they would be adding support for this extension in radeonsi. I'm willing to write tests if they are not up to your quality levels the feel free not to enable the extension in your driver.


I'll ask the question I always ask in these situations: Has anyone
bothered talking to the developer?

The game is years old they are not going to rewrite it now just because it doesn't run on Mesa drivers. The game doesn't even support Linux in the first place.


On September 7, 2018 23:32:16 Timothy Arceri <tarc...@itsqueeze.com> wrote:

EXT_direct_state_access is a huge extension so patch 1 adds a list of
the functions to displatch sanity that can be used as a TODO list.

Wolfenstein doesn't use the matrix stuff but since Chris implemented
it and we are eventually going to add this extension it seemed worth
sending out with this series.

This series also provides enough of EXT_direct_state_access for Doom
to run with the extension enabled. However since this is a partial
implementation it is not yet enabled, it just happens that Wolfenstein
forgets to check for the extension so its able to run without us
having to enable it yet.

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