On 09/30/2016 06:23 AM, Brian Paul wrote: > On 09/30/2016 04:59 AM, Emil Velikov wrote: >> On 30 September 2016 at 03:31, Timothy Arceri >> <timothy.arc...@collabora.com> wrote: >>> On Thu, 2016-09-29 at 19:17 -0700, Jason Ekstrand wrote: >>> >>> On Sep 29, 2016 5:14 PM, "Timothy Arceri" <timothy.arc...@collabora.com> >>> wrote: >>>> >>>> On Thu, 2016-09-29 at 15:56 +0100, Emil Velikov wrote: >>>>> On 28 September 2016 at 19:53, Marek Olšák <mar...@gmail.com> wrote: >>>>>> >>>>>> Hi, >>>>>> >>>>>> It's been almost 4 months since the 12.0 branch was created, and >>>>>> soon >>>>>> it will have been 3 months since Mesa 12.0 was released. >>>>>> >>>>>> Is there any reason we haven't created the stable branch yet? >>>>>> >>>>>> Ideally, we would time the release so that it's 1-2 months before >>>>>> fall >>>>>> distribution releases. >>>>>> >>>>> >>>>> Thanks Marek ! >>>>> >>>>> In all honesty I was secretly hoping that we'll get Dave/Bas RADV for >>>>> 12.1. >>>> >>>> I believe the release should be 13?? Core Mesa and the Intel driver >>>> have reached 4.4 this release also core Mesa is now at 4.5 despite not >>>> being enabled anywhere. >>> >>> My personal preference, for whatever it's worth, would be to call it >>> 12.1. >>> The 12.0 release was the biggest release we've had in a long time and it >>> seems odd to me to jump to 13.0 right away when we really haven't >>> done much >>> at all in terms of new features. (I think it's only 2 or 3 desktop >>> features >>> in the case of Intel. A bit more on the ES side I guess). >>> >>> >>> My understanding is the major version has only ever been bumped when >>> full >>> support for a new desktop OpenGL version has been reached regardless >>> of the >>> number of extensions enabled. We did the same thing going from 8.0 > 9.0 >>> were as the 7 release went all the way to 7.11 over a 4 year period. It >>> seems odd to change the way we bump versions at this point in time, >>> although >>> in future maybe it will need to be based on Vulkin versions also. >>> >> Brain freeze - seem to miss-remember that enhanced layouts (thus 4.4) >> landed after the branch point. >> That plus the ES3.1/ES3.2, compat for the desktop GL, (by Ilia/Ken) >> does take us to 13.0. >> >> At the end of the day it's just a number albeit being the "unlucky" one. >> >> If we get a consensus amongst the majority of devs we can change the >> versioning scheme. But for that let's do so in a ~weeks time - after >> the branchpoint. > > I'd say to go to 13.0 if we're now supporting GL 4.4. That'd follow the > general pattern.
I agree. The only question is what we do after GL 4.5 bumps us to 14.0. There is a distinct possibility (spoiler alert) that there won't be any new OpenGL version for a long time, if ever. Will we be stuck at 14.x forever? :) > I'm updating docs/intro.html with version 10.x - 12.x info. > > -Brian > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev