On 30 September 2016 at 03:31, Timothy Arceri <timothy.arc...@collabora.com> wrote: > On Thu, 2016-09-29 at 19:17 -0700, Jason Ekstrand wrote: > > On Sep 29, 2016 5:14 PM, "Timothy Arceri" <timothy.arc...@collabora.com> > wrote: >> >> On Thu, 2016-09-29 at 15:56 +0100, Emil Velikov wrote: >> > On 28 September 2016 at 19:53, Marek Olšák <mar...@gmail.com> wrote: >> > > >> > > Hi, >> > > >> > > It's been almost 4 months since the 12.0 branch was created, and >> > > soon >> > > it will have been 3 months since Mesa 12.0 was released. >> > > >> > > Is there any reason we haven't created the stable branch yet? >> > > >> > > Ideally, we would time the release so that it's 1-2 months before >> > > fall >> > > distribution releases. >> > > >> > >> > Thanks Marek ! >> > >> > In all honesty I was secretly hoping that we'll get Dave/Bas RADV for >> > 12.1. >> >> I believe the release should be 13?? Core Mesa and the Intel driver >> have reached 4.4 this release also core Mesa is now at 4.5 despite not >> being enabled anywhere. > > My personal preference, for whatever it's worth, would be to call it 12.1. > The 12.0 release was the biggest release we've had in a long time and it > seems odd to me to jump to 13.0 right away when we really haven't done much > at all in terms of new features. (I think it's only 2 or 3 desktop features > in the case of Intel. A bit more on the ES side I guess). > > > My understanding is the major version has only ever been bumped when full > support for a new desktop OpenGL version has been reached regardless of the > number of extensions enabled. We did the same thing going from 8.0 > 9.0 > were as the 7 release went all the way to 7.11 over a 4 year period. It > seems odd to change the way we bump versions at this point in time, although > in future maybe it will need to be based on Vulkin versions also. > Brain freeze - seem to miss-remember that enhanced layouts (thus 4.4) landed after the branch point. That plus the ES3.1/ES3.2, compat for the desktop GL, (by Ilia/Ken) does take us to 13.0.
At the end of the day it's just a number albeit being the "unlucky" one. If we get a consensus amongst the majority of devs we can change the versioning scheme. But for that let's do so in a ~weeks time - after the branchpoint. Regards, Emil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev