Hi

I am trying to run kwaak3 on Android phone.  Do you know where I can put
q3config.cfg for kwaak3?  Also does anyone know how to run kwaak3 from the
command line?  I've tried this but it doesn't seem to work.

C:\Dropbox>adb shell am start -a com.intent.action.MAIN -n org.kwaak3
Starting: Intent { act=com.intent.action.MAIN cmp=org.kwaak3/.Game }

Thank you for your  help,
Kim


On Tue, Sep 27, 2011 at 3:30 PM, Kim Huynh <k...@itsaver.com> wrote:

> Does anyone know where I can find q3config.cfg on Android phone?  Also, can
> I run kwaak3 from the command line?  Thanks
>
>
> On Sat, Sep 24, 2011 at 12:40 AM, <m...@rq3.com> wrote:
>
>> Timedemo or just watching a demo?  Capping the fps doesn't change the
>> length of time that it runs; it runs to completion, just displaying fewer
>> frames per second.  Like playing a song on a piano but only playing every
>> other note--the song ends at the same time but you end up hearing fewer
>> notes.  Same concept.
>>
>> As for timedemo for benchmarking, that might ignore fps caps?  I'm unsure
>> on that.
>>
>> Why q3config.cfg gets updated, I dunno!
>>
>>
>> > 2011/9/23 Kim Huynh <k...@itsaver.com>:
>> >> Thank you so much again for all your help.  Yesterday I read the README
>> >> file
>> >> again on ioquake3 site and able to find the command to run it with the
>> >> dlls.
>> >>
>> >> What I have been trying to figure out is that why q3config.cfg gets
>> >> updated
>> >> every time I run the DEMO game?  Also when I am enable the drawFPS
>> >> with different max fps, it doesn't seem to make any difference in term
>> >> of
>> >> how long/fast the DEMO run.
>> >
>> > Use timescale, 1.0 is the default value, less  than 1.0 will make it
>> > slower and more than 1.0 will make it run faster.
>> >
>> > Regards.
>> > _______________________________________________
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>> > http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org
>> > By sending this message I agree to love ioquake3 and libsdl.
>> >
>>
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>>
>
>
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