On Wed, Sep 21, 2011 at 6:12 PM, Patrick Baggett <baggett.patr...@gmail.com> wrote: > Yes, there are 3 things in total: > 1) ioquake3 binary (EXE) file > 2) ioquake3 updated PK3 files > 3) PAK0.PK3 from Quake3 CD. > I'm currently behind a web filtering system, otherwise I'd just give you > direct links to what I am saying. From the IOQuake3 site, you can find the > first two things you need: the ioquake3 EXE (which is the game's code) and > the updated PK3 files (pak1.pk3, pak2.pk3, etc. doesn't include pak0.pk3 as > previously established).
Updated pk3 files? They're not updated, they're just the pk3 files from id's 1.32 updater, aren't they? _______________________________________________ ioquake3 mailing list ioquake3@lists.ioquake.org http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.