I mean, compared to the pk3 files that came with the retail CD in 1999/2000, which is what I have, so I had to update them. I wasn't cool enough to actually download updates for Q3 later. :D
Patrick On Thu, Sep 22, 2011 at 11:32 AM, Matt Turner <matts...@gmail.com> wrote: > On Wed, Sep 21, 2011 at 6:12 PM, Patrick Baggett > <baggett.patr...@gmail.com> wrote: > > Yes, there are 3 things in total: > > 1) ioquake3 binary (EXE) file > > 2) ioquake3 updated PK3 files > > 3) PAK0.PK3 from Quake3 CD. > > I'm currently behind a web filtering system, otherwise I'd just give you > > direct links to what I am saying. From the IOQuake3 site, you can find > the > > first two things you need: the ioquake3 EXE (which is the game's code) > and > > the updated PK3 files (pak1.pk3, pak2.pk3, etc. doesn't include pak0.pk3 > as > > previously established). > > Updated pk3 files? They're not updated, they're just the pk3 files > from id's 1.32 updater, aren't they? > _______________________________________________ > ioquake3 mailing list > ioquake3@lists.ioquake.org > http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org > By sending this message I agree to love ioquake3 and libsdl. >
_______________________________________________ ioquake3 mailing list ioquake3@lists.ioquake.org http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.