On 10 March 2010 14:21, <m...@rq3.com> wrote: > > > The one exception to making a PS3 ioquake3 game is if you just make an > > open-source game that happens to run under the PS3 Linux. > > I believe that the PS3 Linux implementation does NOT offer any > hardware-accelerated OpenGL, a common complaint from people who have > wanted to port opensource games to the PS3.
Or you could write a software rendered. -- -- ℱin del ℳensaje. _______________________________________________ ioquake3 mailing list ioquake3@lists.ioquake.org http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.