On 10 March 2010 14:21, <m...@rq3.com> wrote:
>
> > The one exception to making a PS3 ioquake3 game is if you just make an
> > open-source game that happens to run under the PS3 Linux.
>
> I believe that the PS3 Linux implementation does NOT offer any
> hardware-accelerated OpenGL, a common complaint from people who have
> wanted to port opensource games to the PS3.

Or you could write a software rendered.



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