Matt Turner schrieb: > On Wed, Mar 10, 2010 at 4:13 PM, Joerg Dietrich > <dietrich_jo...@t-online.de> wrote: >> I beg to differ. Maybe a bit redundant but not irrelevant. >> Zack wrote about the problems of publishing on the PS3. >> But this is a Sony-problem not a GPL-problem. >> The tone of this discussion was that some poor >> Free Software developers got shafted by these >> bad bad Nexiuz guys. But as long as they obey the rules of the GPL >> they have every right to do so. Or they ask >> every contributor to transfer their copyrights. > > Yes, but apparently they did not do this. > > If contributing to a GNU project (eg, gcc, glibc) you have to > physically sign a copyright assignment form and mail it to the FSF > offices. Clearly contributors did not do that in the case of Nexuiz. > See Mathieu Olivier's response in both this thread and the top of page > 7 in the Nexuiz Forum thread. > (http://www.alientrap.org/forum/viewtopic.php?f=23&t=6043&start=180) > >> You for example where asking if these guys >> licensed the engine from idsoftware. >> If they use the GPLed version of the engine >> they have a license from idsoftware as stated in the GPL. >> Just because a software is GPL doesn't mean >> I can't try to earn some money with it. > > I'm not claiming otherwise. Too bad they took a bunch of code from > independent developers whose copyrights they do not hold. > > Matt
On this I am 100% with you. As long as they do not own the copyright (by official transfer) they can not distribute the game as closed source. Joerg _______________________________________________ ioquake3 mailing list ioquake3@lists.ioquake.org http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.