On 10 March 2010 21:44, Matt Turner <matts...@gmail.com> wrote: > On Wed, Mar 10, 2010 at 3:33 PM, Joerg Dietrich > <dietrich_jo...@t-online.de> wrote: >> Just to add my two cents : >> Everybody has the right to commercially distribute a >> game based on a GPLed idsoftware engine (as stated in the GPL). >> Provided that he >> >> 1.) distributes the sourcecode of his engine too, according to the >> requirements of the GPL-license > > Which is totally irrelevant. > >> 2.) does not distribute any artwork by idsoftware (pk3s) as this >> is not covered by the GPL >> >> 3.) has the Copyright to all of his own artwork e.g. >> trough own creation or transfer of copyright from the original author >> >> 4.) the console manufacturer (Sony) allows >> "Free Software" on their console (on the game side, >> not the Playstation Linux side) >> >> Joerg > > Actually, the whole post was irrelevant.
Actually, both of you are right, because all what Joerg said is true, and yes.. the PS3 version will be licensed by his authors in a different license than GPL (his authors are Id Software, Lord Havoc and others) so the GPL is not to apply here. wen you are the author of a game/app and you are developping a open source proyect, you are free to make a closed source fork (since you are the author) -- -- ℱin del ℳensaje. _______________________________________________ ioquake3 mailing list ioquake3@lists.ioquake.org http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.