On 3/10/10, Mathieu Olivier <moliv...@users.sourceforge.net> wrote: > On 10/03/2010 09:33, Zachary wrote: >> >> On Mar 9, 2010, at 12:40 PM, Tei wrote: >> >>> Nexuiz is one of the "enginemods" (much like Alien Arena or others ) >>> that spawned from the Quake engine. It use the Quake1 based heavily >>> modified DarkPlaces engines. >> >> I find this concept vaguely objectionable. Though I really do wish them >> the best of luck in their endeavors. > > "vaguely"? I think it's morally objectionable, and maybe even legally > objectionable.
Not necessarily, it looks like they've gone through the trouble of re-licensing the content they are going to use. Now whether the mappers, modelers, and evillair will get royalty checks or just compensation from this obvious commercial venture is another matter entirely. > > Still, best of luck to them. They will need it in this industry. > Best of luck to them _if_ they aren't going to be like Activision and screw people out royalties[1], if they are going to be like Activision they can roast in flames. [1] http://pc.ign.com/dor/articles/1074657/west-and-zampella-vs-activision-court-document/images/jason-west-20100304093412010.html _______________________________________________ ioquake3 mailing list ioquake3@lists.ioquake.org http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.